CMDR Texastboneking profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,588,554,701 cr |
Credits spent on ships | 4,005,705,532 cr |
Credits spent on outfitting | 8,343,738,317 cr |
Credits spent on repairs | 39,698,306 cr |
Credits spent on fuel | 958,819 cr |
Credits spent on munitions | 18,161,213 cr |
Insurance claims | 55 |
Total claim costs | 288,555,931 cr |
Combat |
|
Bounties claimed | 3,794 |
Profit from bounties | 496,884,533 cr |
Combat bonds | 308 |
Profit from combat bonds | 22,981,103 cr |
Assassinations | 16 |
Profit from assassinations | 4,001,802 cr |
Highest single reward | 1,810,380 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 442 |
Lifetime fines value | 1,063,076 cr |
Bounties received/earned | 735 |
Lifetime bounty value | 2,079,795 cr |
Highest bounty issued | 334,900 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1,968,407 cr |
Commodities smuggled | 497 |
Average profit | 98,420 cr |
Highest single transaction | 1,710,288 cr |
Trading |
|
Market network | 82 |
Trading profit | 7,770,696,492 cr |
Commodities traded | 382,321 |
Average profit | 6,664,405 cr |
Highest single transaction | 300,079,374 cr |
Mining |
|
Profits from mining | 1,499,790,016 cr |
Minerals refined | 4,088 |
Materials collected | 20,290 |
Exploration |
|
Systems visited | 8,959 |
Profits from exploration | 654,044,365 cr |
Level 2 detailed scans | 16,935 |
Level 3 detailed scans | 18,057 |
Highest payout | 11,090,260 cr |
Total hyperspace distance | 427,023 ly |
Total hyperspace jumps | 12,910 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 7W 4D 17H 25M |
Passengers |
|
Total bulk passengers delivered | 2,623 |
Total VIPs delivered | 181 |
Total delivered | 2,804 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 8,226 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,530 |
Grade 1 upgrades generated | 559 |
Grade 2 upgrades generated | 507 |
Grade 3 upgrades generated | 652 |
Grade 4 upgrades generated | 516 |
Grade 5 upgrades generated | 296 |
Crew |
|
Crew credits earned | 569,889,826 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 57M 8S |
Time in gunner role | 22S |