CMDR tiakyrmti profile
(Imperial Clipper)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 911,843,218 cr |
Credits spent on ships | 285,515,574 cr |
Credits spent on outfitting | 383,794,717 cr |
Credits spent on repairs | 2,281,215 cr |
Credits spent on fuel | 187,301 cr |
Credits spent on munitions | 601,991 cr |
Insurance claims | 19 |
Total claim costs | 21,671,259 cr |
Combat |
|
Bounties claimed | 539 |
Profit from bounties | 152,527,628 cr |
Combat bonds | 668 |
Profit from combat bonds | 42,789,393 cr |
Assassinations | 14 |
Profit from assassinations | 13,848,579 cr |
Highest single reward | 552,520 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 260,395 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 172,900 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7,908 cr |
Commodities smuggled | 5 |
Average profit | 1,582 cr |
Highest single transaction | 1,826 cr |
Trading |
|
Market network | 41 |
Trading profit | 356,998,400 cr |
Commodities traded | 2,870 |
Average profit | 3,718,733 cr |
Highest single transaction | 104,631,572 cr |
Mining |
|
Profits from mining | 333,736,326 cr |
Minerals refined | 972 |
Materials collected | 6,643 |
Exploration |
|
Systems visited | 2,707 |
Profits from exploration | 185,399,764 cr |
Level 2 detailed scans | 11,793 |
Level 3 detailed scans | 11,793 |
Highest payout | 7,528,263 cr |
Total hyperspace distance | 93,145 ly |
Total hyperspace jumps | 3,345 |
Max distance from start | 7,627.09 ly |
Max distance from Sol | 7,583.76 ly |
Max distance from Colonia | 25,785.38 ly |
Approximate time played | 2W 5D 5H 52M |
Passengers |
|
Total bulk passengers delivered | 655 |
Total VIPs delivered | 578 |
Total delivered | 1,233 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31,210 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 430 |
Grade 1 upgrades generated | 125 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 101 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 40 |