CMDR TRIVIALPURSUIT profile
(Mandalay)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 32,696,949,261 cr |
Credits spent on ships | 2,628,070,180 cr |
Credits spent on outfitting | 6,276,135,840 cr |
Credits spent on repairs | 64,195,681 cr |
Credits spent on fuel | 1,134,478 cr |
Credits spent on munitions | 2,318,714 cr |
Insurance claims | 97 |
Total claim costs | 1,472,419,121 cr |
Combat |
|
Bounties claimed | 22,433 |
Profit from bounties | 2,332,851,287 cr |
Combat bonds | 1,139 |
Profit from combat bonds | 426,266,341 cr |
Assassinations | 63 |
Profit from assassinations | 109,070,422 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 260 |
Lifetime fines value | 7,192,299 cr |
Bounties received/earned | 764 |
Lifetime bounty value | 6,859,900 cr |
Highest bounty issued | 2,259,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1,211,263 cr |
Commodities smuggled | 305 |
Average profit | 75,704 cr |
Highest single transaction | 900,543 cr |
Trading |
|
Market network | 144 |
Trading profit | 6,737,363,098 cr |
Commodities traded | 366,043 |
Average profit | 7,159,791 cr |
Highest single transaction | 1,050,755,328 cr |
Mining |
|
Profits from mining | 45,226,122 cr |
Minerals refined | 1,620 |
Materials collected | 104,888 |
Exploration |
|
Systems visited | 13,799 |
Profits from exploration | 2,077,158,055 cr |
Level 2 detailed scans | 54,033 |
Level 3 detailed scans | 54,033 |
Highest payout | 15,846,083 cr |
Total hyperspace distance | 1,662,528 ly |
Total hyperspace jumps | 19,238 |
Max distance from start | 65,574.23 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,713.48 ly |
Approximate time played | 25W 23H 43M |
Passengers |
|
Total bulk passengers delivered | 7,255 |
Total VIPs delivered | 0 |
Total delivered | 7,255 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1,763,131 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,217 |
Grade 1 upgrades generated | 563 |
Grade 2 upgrades generated | 636 |
Grade 3 upgrades generated | 885 |
Grade 4 upgrades generated | 1,145 |
Grade 5 upgrades generated | 1,988 |
Crew |
|
Crew credits earned | 5,016,546,115 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 18 |
Multi-Crew |
|
Total time in multi-crew | 3D 2H 3M |