CMDR RealisCausa profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12,878,736,032 cr |
Credits spent on ships | 1,668,078,709 cr |
Credits spent on outfitting | 2,282,175,598 cr |
Credits spent on repairs | 35,285,613 cr |
Credits spent on fuel | 532,855 cr |
Credits spent on munitions | 5,016,645 cr |
Insurance claims | 86 |
Total claim costs | 282,436,422 cr |
Combat |
|
Bounties claimed | 1,613 |
Profit from bounties | 367,136,083 cr |
Combat bonds | 603 |
Profit from combat bonds | 251,599,555 cr |
Assassinations | 19 |
Profit from assassinations | 18,383,547 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 185 |
Lifetime fines value | 1,317,487 cr |
Bounties received/earned | 335 |
Lifetime bounty value | 450,800 cr |
Highest bounty issued | 40,100 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 514,507 cr |
Commodities smuggled | 142 |
Average profit | 18,375 cr |
Highest single transaction | 147,345 cr |
Trading |
|
Market network | 76 |
Trading profit | 2,445,214,432 cr |
Commodities traded | 63,676 |
Average profit | 10,724,625 cr |
Highest single transaction | 140,509,460 cr |
Mining |
|
Profits from mining | 3,517,061,792 cr |
Minerals refined | 1,760 |
Materials collected | 13,369 |
Exploration |
|
Systems visited | 9,253 |
Profits from exploration | 1,037,140,693 cr |
Level 2 detailed scans | 36,122 |
Level 3 detailed scans | 36,121 |
Highest payout | 7,095,172 cr |
Total hyperspace distance | 553,392 ly |
Total hyperspace jumps | 11,175 |
Max distance from start | 26,947.61 ly |
Max distance from Sol | 26,977.42 ly |
Max distance from Colonia | 42,836.67 ly |
Approximate time played | 7W 1D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 3,067 |
Total VIPs delivered | 955 |
Total delivered | 4,022 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 28,800 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,435 |
Grade 1 upgrades generated | 593 |
Grade 2 upgrades generated | 678 |
Grade 3 upgrades generated | 694 |
Grade 4 upgrades generated | 351 |
Grade 5 upgrades generated | 119 |
Crew |
|
Crew credits earned | 292,887,415 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 14H 34M 48S |
Time in gunner role | 19M 47S |
Time in fighter con role | 3H 2M 43S |
Total credits accrued | 33,970,642 cr |