CMDR Takao Tuesday profile
(Anaconda)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 7,607,279,695 cr |
Credits spent on ships | 1,337,306,132 cr |
Credits spent on outfitting | 2,520,989,416 cr |
Credits spent on repairs | 22,564,520 cr |
Credits spent on fuel | 317,669 cr |
Credits spent on munitions | 3,410,068 cr |
Insurance claims | 70 |
Total claim costs | 347,565,906 cr |
Combat |
|
Bounties claimed | 439 |
Profit from bounties | 86,319,894 cr |
Combat bonds | 1,693 |
Profit from combat bonds | 1,477,295,601 cr |
Assassinations | 8 |
Profit from assassinations | 3,439,594 cr |
Highest single reward | 1,136,904 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 136 |
Lifetime fines value | 19,252 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 470,300 cr |
Highest bounty issued | 253,800 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 49 |
Trading profit | 396,571,372 cr |
Commodities traded | 6,545 |
Average profit | 2,023,323 cr |
Highest single transaction | 44,839,009 cr |
Mining |
|
Profits from mining | 441,542,536 cr |
Minerals refined | 2,215 |
Materials collected | 6,415 |
Exploration |
|
Systems visited | 11,015 |
Profits from exploration | 2,196,134,458 cr |
Level 2 detailed scans | 84,190 |
Level 3 detailed scans | 84,190 |
Highest payout | 18,495,104 cr |
Total hyperspace distance | 531,820 ly |
Total hyperspace jumps | 12,086 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 7W 4D 10H 33M |
Passengers |
|
Total bulk passengers delivered | 2,354 |
Total VIPs delivered | 59 |
Total delivered | 2,413 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 357,645 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 472 |
Grade 1 upgrades generated | 163 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 3,817,167 cr |
Crew hired | 13 |
Crew fired | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 6H 26M 25S |
Time in gunner role | 2M 33S |
Time in fighter con role | 11M 10S |
Total credits accrued | 62,528 cr |