CMDR dab895 profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17,391,231,414 cr |
Credits spent on ships | 1,672,466,958 cr |
Credits spent on outfitting | 4,978,620,723 cr |
Credits spent on repairs | 26,958,832 cr |
Credits spent on fuel | 837,055 cr |
Credits spent on munitions | 5,045,329 cr |
Insurance claims | 38 |
Total claim costs | 311,499,186 cr |
Combat |
|
Bounties claimed | 4,368 |
Profit from bounties | 991,128,704 cr |
Combat bonds | 3,327 |
Profit from combat bonds | 304,863,718 cr |
Assassinations | 244 |
Profit from assassinations | 377,742,664 cr |
Highest single reward | 1,866,688 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 822 |
Lifetime fines value | 16,321,430 cr |
Bounties received/earned | 1,293 |
Lifetime bounty value | 5,116,800 cr |
Highest bounty issued | 428,900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 36,041,489 cr |
Commodities smuggled | 8,813 |
Average profit | 1,287,196 cr |
Highest single transaction | 3,910,458 cr |
Trading |
|
Market network | 91 |
Trading profit | 644,010,705 cr |
Commodities traded | 35,522 |
Average profit | 2,050,990 cr |
Highest single transaction | 58,995,380 cr |
Mining |
|
Profits from mining | 6,896,719,466 cr |
Minerals refined | 3,239 |
Materials collected | 16,567 |
Exploration |
|
Systems visited | 3,321 |
Profits from exploration | 402,981,946 cr |
Level 2 detailed scans | 8,650 |
Level 3 detailed scans | 8,650 |
Highest payout | 4,964,085 cr |
Total hyperspace distance | 303,209 ly |
Total hyperspace jumps | 8,272 |
Max distance from start | 21,972.10 ly |
Max distance from Sol | 22,041.60 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 11W 1D 4H 44M |
Passengers |
|
Total bulk passengers delivered | 1,142 |
Total VIPs delivered | 60 |
Total delivered | 1,202 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,518 |
Grade 1 upgrades generated | 360 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 531 |
Grade 4 upgrades generated | 557 |
Grade 5 upgrades generated | 665 |
Crew |
|
Crew credits earned | 1,474,846,325 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 17H 5M 6S |