CMDR Old(Fashioned) profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,469,063,970 cr |
Credits spent on ships | 1,536,657,764 cr |
Credits spent on outfitting | 3,948,951,027 cr |
Credits spent on repairs | 29,715,812 cr |
Credits spent on fuel | 415,592 cr |
Credits spent on munitions | 4,785,388 cr |
Insurance claims | 83 |
Total claim costs | 426,263,923 cr |
Combat |
|
Bounties claimed | 1,451 |
Profit from bounties | 390,946,373 cr |
Combat bonds | 1,361 |
Profit from combat bonds | 1,634,018,465 cr |
Assassinations | 42 |
Profit from assassinations | 34,457,357 cr |
Highest single reward | 1,362,232 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 151,631 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 146,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 550,946 cr |
Commodities smuggled | 18 |
Average profit | 50,086 cr |
Highest single transaction | 208,776 cr |
Trading |
|
Market network | 125 |
Trading profit | 1,442,418,122 cr |
Commodities traded | 100,910 |
Average profit | 2,726,688 cr |
Highest single transaction | 29,051,040 cr |
Mining |
|
Profits from mining | 59,629,570 cr |
Minerals refined | 1,211 |
Materials collected | 34,100 |
Exploration |
|
Systems visited | 3,409 |
Profits from exploration | 424,528,383 cr |
Level 2 detailed scans | 14,898 |
Level 3 detailed scans | 14,897 |
Highest payout | 11,375,420 cr |
Total hyperspace distance | 212,810 ly |
Total hyperspace jumps | 5,625 |
Max distance from start | 26,058.99 ly |
Max distance from Sol | 25,902.79 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 6W 2D 15H 2M |
Passengers |
|
Total bulk passengers delivered | 7,796 |
Total VIPs delivered | 5,121 |
Total delivered | 12,917 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 684,631 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 4,653 |
Grade 1 upgrades generated | 857 |
Grade 2 upgrades generated | 995 |
Grade 3 upgrades generated | 1,269 |
Grade 4 upgrades generated | 860 |
Grade 5 upgrades generated | 672 |
Crew |
|
Crew credits earned | 96,232,346 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 4 |