CMDR Alexander Search profile
(Fer-de-Lance)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 7,377,970,884 cr |
Credits spent on ships | 3,605,780,260 cr |
Credits spent on outfitting | 9,658,903,726 cr |
Credits spent on repairs | 35,352,825 cr |
Credits spent on fuel | 479,297 cr |
Credits spent on munitions | 3,574,275 cr |
Insurance claims | 94 |
Total claim costs | 252,620,061 cr |
Combat |
|
Bounties claimed | 705 |
Profit from bounties | 35,596,922 cr |
Combat bonds | 5,053 |
Profit from combat bonds | 144,120,394 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 277,050 cr |
Skimmers killed | 113 |
Crime |
|
Fines issued | 2,335 |
Lifetime fines value | 1,432,264,030 cr |
Bounties received/earned | 841 |
Lifetime bounty value | 2,120,100 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,109,262,441 cr |
Commodities smuggled | 135,657 |
Average profit | 1,359,390 cr |
Highest single transaction | 2,088,639 cr |
Trading |
|
Market network | 104 |
Trading profit | 3,092,665,176 cr |
Commodities traded | 28,812 |
Average profit | 3,790,031 cr |
Highest single transaction | 515,815,936 cr |
Mining |
|
Profits from mining | 2,748,815,679 cr |
Minerals refined | 4,603 |
Materials collected | 25,469 |
Exploration |
|
Systems visited | 9,593 |
Profits from exploration | 364,451,243 cr |
Level 2 detailed scans | 6,442 |
Level 3 detailed scans | 10,028 |
Highest payout | 3,342,576 cr |
Total hyperspace distance | 500,835 ly |
Total hyperspace jumps | 14,638 |
Max distance from start | 34,374.28 ly |
Max distance from Sol | 34,372.35 ly |
Max distance from Colonia | 22,269.71 ly |
Approximate time played | 13W 5D 9H 23M |
Passengers |
|
Total bulk passengers delivered | 3,545 |
Total VIPs delivered | 1,571 |
Total delivered | 5,116 |
Total ejected | 96 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2,263 |
Grade 1 upgrades generated | 492 |
Grade 2 upgrades generated | 292 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 484 |
Grade 5 upgrades generated | 590 |
Crew |
|
Crew credits earned | 627,857,420 cr |
Crew hired | 10 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 17H 16M 5S |