CMDR Kabum profile
(Imperial Cutter)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2,986,740,957 cr |
Credits spent on ships | 1,203,893,808 cr |
Credits spent on outfitting | 1,893,928,371 cr |
Credits spent on repairs | 3,992,278 cr |
Credits spent on fuel | 839,798 cr |
Credits spent on munitions | 594,232 cr |
Insurance claims | 37 |
Total claim costs | 51,030,571 cr |
Combat |
|
Bounties claimed | 800 |
Profit from bounties | 22,985,717 cr |
Combat bonds | 228 |
Profit from combat bonds | 6,092,833 cr |
Assassinations | 7 |
Profit from assassinations | 3,126,020 cr |
Highest single reward | 532,641 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 914,101 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 97,525 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 1,955,883 cr |
Commodities smuggled | 1,141 |
Average profit | 36,903 cr |
Highest single transaction | 674,568 cr |
Trading |
|
Market network | 138 |
Trading profit | 2,749,705,583 cr |
Commodities traded | 177,618 |
Average profit | 2,831,829 cr |
Highest single transaction | 146,069,176 cr |
Mining |
|
Profits from mining | 1,366,849,490 cr |
Minerals refined | 3,555 |
Materials collected | 9,259 |
Exploration |
|
Systems visited | 2,950 |
Profits from exploration | 157,966,123 cr |
Level 2 detailed scans | 4,196 |
Level 3 detailed scans | 8,320 |
Highest payout | 3,042,912 cr |
Total hyperspace distance | 125,717 ly |
Total hyperspace jumps | 5,056 |
Max distance from start | 5,167.46 ly |
Max distance from Sol | 5,212.03 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 3W 3D 17H 29M |
Passengers |
|
Total bulk passengers delivered | 1,595 |
Total VIPs delivered | 401 |
Total delivered | 1,996 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31,174 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 873 |
Grade 1 upgrades generated | 176 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 157 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 270 |
Crew |
|
Crew credits earned | 149,722,736 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 7S |
Time in gunner role | 3H 36M 18S |
Time in fighter con role | 1H 7M 1S |
Total credits accrued | 629,348 cr |
Total fines accrued | 25,394 cr |