CMDR GrootZen profile
(Mandalay)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10,149,417,537 cr |
Credits spent on ships | 1,530,435,410 cr |
Credits spent on outfitting | 3,695,104,892 cr |
Credits spent on repairs | 21,564,082 cr |
Credits spent on fuel | 722,178 cr |
Credits spent on munitions | 4,234,289 cr |
Insurance claims | 126 |
Total claim costs | 276,365,741 cr |
Combat |
|
Bounties claimed | 769 |
Profit from bounties | 97,946,271 cr |
Combat bonds | 454 |
Profit from combat bonds | 186,117,313 cr |
Assassinations | 33 |
Profit from assassinations | 14,034,282 cr |
Highest single reward | 1,084,186 cr |
Skimmers killed | 232 |
Crime |
|
Fines issued | 654 |
Lifetime fines value | 1,212,974 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 158,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 840,628 cr |
Commodities smuggled | 243 |
Average profit | 18,681 cr |
Highest single transaction | 184,648 cr |
Trading |
|
Market network | 228 |
Trading profit | 2,020,684,306 cr |
Commodities traded | 121,417 |
Average profit | 2,115,900 cr |
Highest single transaction | 49,788,711 cr |
Mining |
|
Profits from mining | 507,283,712 cr |
Minerals refined | 2,901 |
Materials collected | 27,921 |
Exploration |
|
Systems visited | 30,668 |
Profits from exploration | 4,393,999,151 cr |
Level 2 detailed scans | 190,621 |
Level 3 detailed scans | 190,621 |
Highest payout | 13,043,965 cr |
Total hyperspace distance | 1,656,630 ly |
Total hyperspace jumps | 35,111 |
Max distance from start | 65,248.48 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,383.46 ly |
Approximate time played | 44W 1D 15H 6M |
Passengers |
|
Total bulk passengers delivered | 4,013 |
Total VIPs delivered | 230 |
Total delivered | 4,243 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 167 |
Total profit | 3,814,215 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,901 |
Grade 1 upgrades generated | 676 |
Grade 2 upgrades generated | 839 |
Grade 3 upgrades generated | 1,103 |
Grade 4 upgrades generated | 884 |
Grade 5 upgrades generated | 399 |
Crew |
|
Crew credits earned | 1,094,077,677 cr |
Crew hired | 14 |
Crew fired | 13 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 18H 52M 5S |
Time in gunner role | 7H 36M 1S |
Time in fighter con role | 2M 6S |
Total credits accrued | 59,638 cr |