CMDR Murrdox profile
(Beluga Liner)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,691,437,994 cr |
Credits spent on ships | 1,110,653,173 cr |
Credits spent on outfitting | 4,026,447,674 cr |
Credits spent on repairs | 80,496,012 cr |
Credits spent on fuel | 1,613,383 cr |
Credits spent on munitions | 9,753,181 cr |
Insurance claims | 70 |
Total claim costs | 413,001,038 cr |
Combat |
|
Bounties claimed | 15,436 |
Profit from bounties | 1,744,394,908 cr |
Combat bonds | 8,370 |
Profit from combat bonds | 2,424,109,411 cr |
Assassinations | 286 |
Profit from assassinations | 283,646,206 cr |
Highest single reward | 2,437,429 cr |
Skimmers killed | 478 |
Crime |
|
Fines issued | 704 |
Lifetime fines value | 5,976,858 cr |
Bounties received/earned | 1,198 |
Lifetime bounty value | 16,968,055 cr |
Highest bounty issued | 2,782,200 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 16,096,024 cr |
Commodities smuggled | 536 |
Average profit | 220,493 cr |
Highest single transaction | 9,490,701 cr |
Trading |
|
Market network | 203 |
Trading profit | 12,883,121,257 cr |
Commodities traded | 160,375 |
Average profit | 8,349,398 cr |
Highest single transaction | 847,484,208 cr |
Mining |
|
Profits from mining | 9,475,839,641 cr |
Minerals refined | 22,022 |
Materials collected | 38,462 |
Exploration |
|
Systems visited | 12,464 |
Profits from exploration | 539,562,125 cr |
Level 2 detailed scans | 21,817 |
Level 3 detailed scans | 153,994 |
Highest payout | 14,549,065 cr |
Total hyperspace distance | 460,513 ly |
Total hyperspace jumps | 21,865 |
Max distance from start | 20,960.33 ly |
Max distance from Sol | 21,018.49 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 23W 22H 24M |
Passengers |
|
Total bulk passengers delivered | 3,327 |
Total VIPs delivered | 911 |
Total delivered | 4,238 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 374,724 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4,603 |
Grade 1 upgrades generated | 646 |
Grade 2 upgrades generated | 443 |
Grade 3 upgrades generated | 758 |
Grade 4 upgrades generated | 916 |
Grade 5 upgrades generated | 1,840 |
Crew |
|
Crew credits earned | 2,284,896,550 cr |
Crew hired | 25 |
Crew fired | 19 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 9H 40M 7S |