CMDR Sleep_extras profile
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11,757,569,953 cr |
Credits spent on ships | 3,032,249,924 cr |
Credits spent on outfitting | 7,269,721,064 cr |
Credits spent on repairs | 43,936,477 cr |
Credits spent on fuel | 1,219,721 cr |
Credits spent on munitions | 3,857,787 cr |
Insurance claims | 119 |
Total claim costs | 486,681,674 cr |
Combat |
|
Bounties claimed | 8,130 |
Profit from bounties | 544,387,472 cr |
Combat bonds | 4,996 |
Profit from combat bonds | 176,919,779 cr |
Assassinations | 8 |
Profit from assassinations | 750,388 cr |
Highest single reward | 616,500 cr |
Skimmers killed | 390 |
Crime |
|
Fines issued | 525 |
Lifetime fines value | 68,853,887 cr |
Bounties received/earned | 932 |
Lifetime bounty value | 2,021,045 cr |
Highest bounty issued | 12,650 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 46,119,673 cr |
Commodities smuggled | 5,767 |
Average profit | 1,002,602 cr |
Highest single transaction | 3,194,928 cr |
Trading |
|
Market network | 131 |
Trading profit | 7,268,706,268 cr |
Commodities traded | 361,591 |
Average profit | 555,499 cr |
Highest single transaction | 764,978,176 cr |
Mining |
|
Profits from mining | 7,006,055,664 cr |
Minerals refined | 9,448 |
Materials collected | 21,283 |
Exploration |
|
Systems visited | 10,887 |
Profits from exploration | 625,719,010 cr |
Level 2 detailed scans | 2,464 |
Level 3 detailed scans | 27,701 |
Highest payout | 4,658,916 cr |
Total hyperspace distance | 692,014 ly |
Total hyperspace jumps | 26,212 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 11W 6D 23H 51M |
Passengers |
|
Total bulk passengers delivered | 235 |
Total VIPs delivered | 197 |
Total delivered | 432 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,451 |
Grade 1 upgrades generated | 743 |
Grade 2 upgrades generated | 215 |
Grade 3 upgrades generated | 347 |
Grade 4 upgrades generated | 355 |
Grade 5 upgrades generated | 791 |
Crew |
|
Crew credits earned | 1,100,905,886 cr |
Crew hired | 23 |
Crew fired | 21 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 41M |
Time in gunner role | 13M 40S |
Time in fighter con role | 26M 37S |
Total credits accrued | 602,177 cr |