CMDR Antopol profile
(Anaconda)
Federation: Post Commander
Empire: Outsider
Balance |
|
---|---|
Current assets | 891,252,397 cr |
Credits spent on ships | 238,457,852 cr |
Credits spent on outfitting | 202,023,978 cr |
Credits spent on repairs | 2,033,850 cr |
Credits spent on fuel | 214,089 cr |
Credits spent on munitions | 1,126,930 cr |
Insurance claims | 39 |
Total claim costs | 118,943,005 cr |
Combat |
|
Bounties claimed | 731 |
Profit from bounties | 17,496,889 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 10 |
Profit from assassinations | 2,474,084 cr |
Highest single reward | 212,667 cr |
Skimmers killed | 78 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 853,077 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 25,630 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 896,394 cr |
Commodities smuggled | 555 |
Average profit | 35,856 cr |
Highest single transaction | 228,608 cr |
Trading |
|
Market network | 155 |
Trading profit | 9,585,681 cr |
Commodities traded | 15,833 |
Average profit | 18,759 cr |
Highest single transaction | 668,648 cr |
Mining |
|
Profits from mining | 528,829 cr |
Minerals refined | 84 |
Materials collected | 2,964 |
Exploration |
|
Systems visited | 8,848 |
Profits from exploration | 819,009,428 cr |
Level 2 detailed scans | 24,530 |
Level 3 detailed scans | 105,675 |
Highest payout | 6,368,890 cr |
Total hyperspace distance | 295,334 ly |
Total hyperspace jumps | 9,954 |
Max distance from start | 22,300.23 ly |
Max distance from Sol | 22,367.43 ly |
Max distance from Colonia | 31,716.13 ly |
Approximate time played | 5W 3D 10M |
Passengers |
|
Total bulk passengers delivered | 137 |
Total VIPs delivered | 299 |
Total delivered | 436 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 30,488 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 59 |
Grade 1 upgrades generated | 29 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 8 |