CMDR Morgan Bateson profile
(Diamondback Explorer)
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 3,308,151,637 cr |
Credits spent on ships | 926,678,773 cr |
Credits spent on outfitting | 2,901,857,431 cr |
Credits spent on repairs | 10,680,375 cr |
Credits spent on fuel | 299,517 cr |
Credits spent on munitions | 1,330,278 cr |
Insurance claims | 77 |
Total claim costs | 57,965,282 cr |
Combat |
|
Bounties claimed | 1,410 |
Profit from bounties | 70,027,596 cr |
Combat bonds | 242 |
Profit from combat bonds | 6,373,148 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 906,020 cr |
Skimmers killed | 196 |
Crime |
|
Fines issued | 81 |
Lifetime fines value | 327,170 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 42,205 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 64,005,317 cr |
Commodities smuggled | 1,322 |
Average profit | 8,000,665 cr |
Highest single transaction | 21,232,288 cr |
Trading |
|
Market network | 148 |
Trading profit | 262,986,045 cr |
Commodities traded | 27,802 |
Average profit | 391,932 cr |
Highest single transaction | 294,944,517 cr |
Mining |
|
Profits from mining | 1,147,818,708 cr |
Minerals refined | 3,970 |
Materials collected | 19,643 |
Exploration |
|
Systems visited | 7,750 |
Profits from exploration | 479,745,464 cr |
Level 2 detailed scans | 14,723 |
Level 3 detailed scans | 41,789 |
Highest payout | 9,656,853 cr |
Total hyperspace distance | 315,285 ly |
Total hyperspace jumps | 9,987 |
Max distance from start | 22,250.28 ly |
Max distance from Sol | 22,319.56 ly |
Max distance from Colonia | 22,550.96 ly |
Approximate time played | 9W 1D 7H 58M |
Passengers |
|
Total bulk passengers delivered | 54 |
Total VIPs delivered | 104 |
Total delivered | 158 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 389,656 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 798 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 135 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 330 |
Crew |
|
Crew credits earned | 415,425,019 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 50S |
Time in gunner role | 1H 33M 25S |
Time in fighter con role | 34M 4S |