CMDR Bolasie profile
(Krait Phantom)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,098,249,328 cr |
Credits spent on ships | 1,097,841,211 cr |
Credits spent on outfitting | 2,483,121,451 cr |
Credits spent on repairs | 29,450,714 cr |
Credits spent on fuel | 330,697 cr |
Credits spent on munitions | 2,738,177 cr |
Insurance claims | 68 |
Total claim costs | 240,127,172 cr |
Combat |
|
Bounties claimed | 7,914 |
Profit from bounties | 671,255,655 cr |
Combat bonds | 4,433 |
Profit from combat bonds | 163,560,779 cr |
Assassinations | 409 |
Profit from assassinations | 174,848,864 cr |
Highest single reward | 1,541,425 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 138 |
Lifetime fines value | 1,432,215 cr |
Bounties received/earned | 455 |
Lifetime bounty value | 1,559,430 cr |
Highest bounty issued | 10,945 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 5,508,370 cr |
Commodities smuggled | 1,678 |
Average profit | 204,014 cr |
Highest single transaction | 1,998,080 cr |
Trading |
|
Market network | 366 |
Trading profit | 587,715,572 cr |
Commodities traded | 125,247 |
Average profit | 456,655 cr |
Highest single transaction | 15,426,432 cr |
Mining |
|
Profits from mining | 55,338,880 cr |
Minerals refined | 1,541 |
Materials collected | 29,130 |
Exploration |
|
Systems visited | 17,095 |
Profits from exploration | 2,673,816,254 cr |
Level 2 detailed scans | 72,906 |
Level 3 detailed scans | 107,982 |
Highest payout | 14,706,508 cr |
Total hyperspace distance | 866,703 ly |
Total hyperspace jumps | 22,129 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 28W 4D 14H 37M |
Passengers |
|
Total bulk passengers delivered | 5,850 |
Total VIPs delivered | 319 |
Total delivered | 6,169 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 716 |
Total profit | 25,438,042 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,712 |
Grade 1 upgrades generated | 407 |
Grade 2 upgrades generated | 406 |
Grade 3 upgrades generated | 550 |
Grade 4 upgrades generated | 685 |
Grade 5 upgrades generated | 664 |
Crew |
|
Crew credits earned | 21,275,535 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |