CMDR TwoFingers profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 23,015,481,505 cr |
Credits spent on ships | 3,608,716,015 cr |
Credits spent on outfitting | 8,853,133,456 cr |
Credits spent on repairs | 51,372,891 cr |
Credits spent on fuel | 2,716,393 cr |
Credits spent on munitions | 4,783,117 cr |
Insurance claims | 41 |
Total claim costs | 75,177,984 cr |
Combat |
|
Bounties claimed | 3,350 |
Profit from bounties | 179,811,412 cr |
Combat bonds | 1,262 |
Profit from combat bonds | 299,842,918 cr |
Assassinations | 161 |
Profit from assassinations | 11,373,186 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 401 |
Lifetime fines value | 92,791,071 cr |
Bounties received/earned | 142 |
Lifetime bounty value | 7,742,240 cr |
Highest bounty issued | 1,674,300 cr |
Smuggling |
|
Black market network | 120 |
Black market profit | 8,518,110,457 cr |
Commodities smuggled | 49,497 |
Average profit | 13,185,930 cr |
Highest single transaction | 384,936,320 cr |
Trading |
|
Market network | 190 |
Trading profit | 1,948,494,524 cr |
Commodities traded | 368,272 |
Average profit | 905,434 cr |
Highest single transaction | 336,636,737 cr |
Mining |
|
Profits from mining | 1,890,823,422 cr |
Minerals refined | 36,523 |
Materials collected | 51,513 |
Exploration |
|
Systems visited | 103,911 |
Profits from exploration | 14,292,804,992 cr |
Level 2 detailed scans | 451,054 |
Level 3 detailed scans | 565,172 |
Highest payout | 17,391,449 cr |
Total hyperspace distance | 4,789,351 ly |
Total hyperspace jumps | 114,937 |
Max distance from start | 65,278.53 ly |
Max distance from Sol | 65,335.45 ly |
Max distance from Colonia | 47,971.32 ly |
Approximate time played | 39W 6D 22H 4M |
Passengers |
|
Total bulk passengers delivered | 1,749 |
Total VIPs delivered | 151 |
Total delivered | 1,900 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1,555,376 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,499 |
Grade 1 upgrades generated | 996 |
Grade 2 upgrades generated | 957 |
Grade 3 upgrades generated | 1,230 |
Grade 4 upgrades generated | 1,356 |
Grade 5 upgrades generated | 1,960 |
Crew |
|
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 49M 35S |
Time in gunner role | 44M 42S |
Time in fighter con role | 6M 43S |