CMDR Shrike6765 profile

(Type-8 Transporter)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 40,706,451,937 cr |
Credits spent on ships | 1,479,734,958 cr |
Credits spent on outfitting | 3,544,177,418 cr |
Credits spent on repairs | 36,784,748 cr |
Credits spent on fuel | 489,385 cr |
Credits spent on munitions | 2,712,104 cr |
Insurance claims | 53 |
Total claim costs | 439,653,683 cr |
Combat |
|
Bounties claimed | 1,767 |
Profit from bounties | 362,616,138 cr |
Combat bonds | 945 |
Profit from combat bonds | 281,257,085 cr |
Assassinations | 35 |
Profit from assassinations | 16,249,575 cr |
Highest single reward | 1,959,300 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 25 |
Lifetime fines value | 14,344,014 cr |
Bounties received/earned | 34 |
Lifetime bounty value | 50,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 927,529 cr |
Commodities smuggled | 132 |
Average profit | 42,160 cr |
Highest single transaction | 467,712 cr |
Trading |
|
Market network | 283 |
Trading profit | 32,135,733,997 cr |
Commodities traded | 328,822 |
Average profit | 26,449,164 cr |
Highest single transaction | 240,058,368 cr |
Mining |
|
Profits from mining | 11,373,666,644 cr |
Minerals refined | 19,984 |
Materials collected | 19,672 |
Exploration |
|
Systems visited | 6,555 |
Profits from exploration | 3,816,681,167 cr |
Level 2 detailed scans | 56,633 |
Level 3 detailed scans | 56,633 |
Highest payout | 29,566,263 cr |
Total hyperspace distance | 322,602 ly |
Total hyperspace jumps | 8,845 |
Max distance from start | 42,628.34 ly |
Max distance from Sol | 42,640.08 ly |
Max distance from Colonia | 29,043.99 ly |
Approximate time played | 22W 3D 10H 53M |
Passengers |
|
Total bulk passengers delivered | 4,224 |
Total VIPs delivered | 4,954 |
Total delivered | 9,178 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 275 |
Total profit | 5,526,025 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,751 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 378 |
Grade 3 upgrades generated | 438 |
Grade 4 upgrades generated | 370 |
Grade 5 upgrades generated | 235 |