CMDR Raked Badger profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,156,722,652 cr |
Credits spent on ships | 1,567,352,176 cr |
Credits spent on outfitting | 4,764,563,272 cr |
Credits spent on repairs | 53,158,076 cr |
Credits spent on fuel | 444,860 cr |
Credits spent on munitions | 2,649,736 cr |
Insurance claims | 39 |
Total claim costs | 374,415,389 cr |
Combat |
|
Bounties claimed | 402 |
Profit from bounties | 90,491,287 cr |
Combat bonds | 1,739 |
Profit from combat bonds | 199,433,599 cr |
Assassinations | 73 |
Profit from assassinations | 26,721,000 cr |
Highest single reward | 328,650 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 201 |
Lifetime fines value | 3,442,847 cr |
Bounties received/earned | 323 |
Lifetime bounty value | 10,286,700 cr |
Highest bounty issued | 1,897,500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -178,277 cr |
Commodities smuggled | 140 |
Average profit | -22,285 cr |
Highest single transaction | 46,878 cr |
Trading |
|
Market network | 65 |
Trading profit | 19,333,319,749 cr |
Commodities traded | 57,589 |
Average profit | 101,221,569 cr |
Highest single transaction | 744,525,760 cr |
Mining |
|
Profits from mining | 14,112,880,615 cr |
Minerals refined | 15,284 |
Materials collected | 22,460 |
Exploration |
|
Systems visited | 9,089 |
Profits from exploration | 1,098,016,954 cr |
Level 2 detailed scans | 36,477 |
Level 3 detailed scans | 36,476 |
Highest payout | 8,921,048 cr |
Total hyperspace distance | 431,804 ly |
Total hyperspace jumps | 11,110 |
Max distance from start | 37,179.77 ly |
Max distance from Sol | 37,159.76 ly |
Max distance from Colonia | 30,434.86 ly |
Approximate time played | 13W 2D 12H 12M |
Passengers |
|
Total bulk passengers delivered | 22 |
Total VIPs delivered | 75 |
Total delivered | 97 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 183,978 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1,548 |
Grade 1 upgrades generated | 336 |
Grade 2 upgrades generated | 268 |
Grade 3 upgrades generated | 409 |
Grade 4 upgrades generated | 298 |
Grade 5 upgrades generated | 237 |
Crew |
|
Crew credits earned | 1,151,598,815 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 34M 33S |