CMDR Xed profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5,941,066,349 cr |
Credits spent on ships | 1,700,587,998 cr |
Credits spent on outfitting | 2,327,276,356 cr |
Credits spent on repairs | 17,357,157 cr |
Credits spent on fuel | 894,552 cr |
Credits spent on munitions | 1,362,196 cr |
Insurance claims | 34 |
Total claim costs | 165,363,416 cr |
Combat |
|
Bounties claimed | 1,666 |
Profit from bounties | 52,552,703 cr |
Combat bonds | 1,155 |
Profit from combat bonds | 30,450,171 cr |
Assassinations | 11 |
Profit from assassinations | 552,478 cr |
Highest single reward | 354,469 cr |
Skimmers killed | 908 |
Crime |
|
Fines issued | 174 |
Lifetime fines value | 293,094 cr |
Bounties received/earned | 1,366 |
Lifetime bounty value | 532,250 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 53,204 cr |
Commodities smuggled | 34 |
Average profit | 4,093 cr |
Highest single transaction | 12,204 cr |
Trading |
|
Market network | 108 |
Trading profit | 5,771,140,458 cr |
Commodities traded | 269,655 |
Average profit | 3,896,786 cr |
Highest single transaction | 916,569,792 cr |
Mining |
|
Profits from mining | 5,414,400,068 cr |
Minerals refined | 14,911 |
Materials collected | 14,662 |
Exploration |
|
Systems visited | 24,614 |
Profits from exploration | 964,494,523 cr |
Level 2 detailed scans | 21,556 |
Level 3 detailed scans | 138,376 |
Highest payout | 8,354,942 cr |
Total hyperspace distance | 1,095,826 ly |
Total hyperspace jumps | 28,209 |
Max distance from start | 65,578.41 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 5D 1H 20M |
Passengers |
|
Total bulk passengers delivered | 6,429 |
Total VIPs delivered | 103 |
Total delivered | 6,532 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 34,184 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,188 |
Grade 1 upgrades generated | 587 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 173 |
Grade 4 upgrades generated | 196 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 727,898,900 cr |
Crew hired | 10 |
Crew fired | 3 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 13H 4M 49S |
Time in gunner role | 31M 35S |
Time in fighter con role | 6M 42S |
Total credits accrued | 35,749 cr |