CMDR bigfootaus profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,546,635,152 cr |
Credits spent on ships | 962,260,703 cr |
Credits spent on outfitting | 2,510,007,294 cr |
Credits spent on repairs | 14,671,301 cr |
Credits spent on fuel | 434,950 cr |
Credits spent on munitions | 1,239,376 cr |
Insurance claims | 14 |
Total claim costs | 189,651,136 cr |
Combat |
|
Bounties claimed | 1,443 |
Profit from bounties | 331,681,736 cr |
Combat bonds | 2,600 |
Profit from combat bonds | 175,918,658 cr |
Assassinations | 32 |
Profit from assassinations | 44,325,945 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 327,187 cr |
Bounties received/earned | 1,053 |
Lifetime bounty value | 7,229,550 cr |
Highest bounty issued | 1,390,800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,960 cr |
Commodities smuggled | 6 |
Average profit | 1,992 cr |
Highest single transaction | 3,314 cr |
Trading |
|
Market network | 89 |
Trading profit | 9,770,734,385 cr |
Commodities traded | 131,768 |
Average profit | 25,182,305 cr |
Highest single transaction | 122,038,772 cr |
Mining |
|
Profits from mining | 636,179,321 cr |
Minerals refined | 599 |
Materials collected | 13,312 |
Exploration |
|
Systems visited | 3,359 |
Profits from exploration | 160,893,057 cr |
Level 2 detailed scans | 11,296 |
Level 3 detailed scans | 11,295 |
Highest payout | 5,900,311 cr |
Total hyperspace distance | 150,381 ly |
Total hyperspace jumps | 4,657 |
Max distance from start | 25,868.70 ly |
Approximate time played | 4W 4D 18H 55M |
Passengers |
|
Total bulk passengers delivered | 7,688 |
Total VIPs delivered | 138 |
Total delivered | 7,826 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 41,735 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,082 |
Grade 1 upgrades generated | 290 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 266 |
Grade 4 upgrades generated | 173 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 1,029,973,684 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5M 27S |