CMDR Taylor-MadeAK profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 5,186,630,681 cr |
Credits spent on ships | 928,818,540 cr |
Credits spent on outfitting | 2,507,216,206 cr |
Credits spent on repairs | 10,013,796 cr |
Credits spent on fuel | 583,174 cr |
Credits spent on munitions | 2,931,038 cr |
Insurance claims | 41 |
Total claim costs | 255,902,074 cr |
Combat |
|
Bounties claimed | 4,066 |
Profit from bounties | 249,227,344 cr |
Combat bonds | 2,700 |
Profit from combat bonds | 192,220,833 cr |
Assassinations | 16 |
Profit from assassinations | 5,662,696 cr |
Highest single reward | 1,404,000 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 216 |
Lifetime fines value | 268,818 cr |
Bounties received/earned | 170 |
Lifetime bounty value | 236,510 cr |
Highest bounty issued | 8,930 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,220,517 cr |
Commodities smuggled | 420 |
Average profit | 152,565 cr |
Highest single transaction | 585,900 cr |
Trading |
|
Market network | 125 |
Trading profit | 1,211,146,467 cr |
Commodities traded | 24,719 |
Average profit | 1,781,098 cr |
Highest single transaction | 205,728,028 cr |
Mining |
|
Profits from mining | 1,264,024,672 cr |
Minerals refined | 2,520 |
Materials collected | 12,208 |
Exploration |
|
Systems visited | 10,329 |
Profits from exploration | 2,298,729,534 cr |
Level 2 detailed scans | 42,911 |
Level 3 detailed scans | 44,366 |
Highest payout | 15,780,790 cr |
Total hyperspace distance | 562,445 ly |
Total hyperspace jumps | 12,897 |
Max distance from start | 65,339.14 ly |
Max distance from Sol | 65,395.28 ly |
Max distance from Colonia | 47,348.73 ly |
Approximate time played | 9W 3D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 2,942 |
Total VIPs delivered | 813 |
Total delivered | 3,755 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 559,380 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1,261 |
Grade 1 upgrades generated | 344 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 255 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 192 |
Crew |
|
Crew credits earned | 70,496,471 cr |
Crew hired | 7 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 33M 56S |
Time in gunner role | 4H 8M 56S |
Time in fighter con role | 6H 17M 24S |
Total credits accrued | 12,483,052 cr |
Total fines accrued | 4,924,802 cr |