CMDR 22x99 profile
(Anaconda)
Federation: Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 817,631,583 cr |
Credits spent on ships | 474,371,242 cr |
Credits spent on outfitting | 418,600,693 cr |
Credits spent on repairs | 6,937,067 cr |
Credits spent on fuel | 138,673 cr |
Credits spent on munitions | 174,817 cr |
Insurance claims | 35 |
Total claim costs | 135,766,962 cr |
Combat |
|
Bounties claimed | 9 |
Profit from bounties | 18,100 cr |
Combat bonds | 5 |
Profit from combat bonds | 429,000 cr |
Assassinations | 3 |
Profit from assassinations | 443,797 cr |
Highest single reward | 7,200 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 9,200 cr |
Bounties received/earned | 86 |
Lifetime bounty value | 76,200 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 431,857,971 cr |
Commodities traded | 1,452 |
Average profit | 16,609,922 cr |
Highest single transaction | 390,443,803 cr |
Mining |
|
Profits from mining | 430,279,027 cr |
Minerals refined | 326 |
Materials collected | 1,765 |
Exploration |
|
Systems visited | 3,632 |
Profits from exploration | 154,921,079 cr |
Level 2 detailed scans | 8,883 |
Level 3 detailed scans | 8,883 |
Highest payout | 3,168,278 cr |
Total hyperspace distance | 254,885 ly |
Total hyperspace jumps | 4,499 |
Max distance from start | 48,893.01 ly |
Max distance from Sol | 48,893.23 ly |
Max distance from Colonia | 29,967.92 ly |
Approximate time played | 2W 3D 15H 38M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,393 |
Total delivered | 1,393 |
Total ejected | 11 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 105 |
Grade 1 upgrades generated | 28 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 7,305,009 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 19H 20M 30S |
Time in gunner role | 6H 15M 24S |
Time in fighter con role | 7M 11S |