CMDR Clutter Fonulique profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 98,250,632,530 cr |
Credits spent on ships | 1,673,033,856 cr |
Credits spent on outfitting | 4,239,558,292 cr |
Credits spent on repairs | 20,009,359 cr |
Credits spent on fuel | 846,956 cr |
Credits spent on munitions | 3,758,459 cr |
Insurance claims | 138 |
Total claim costs | 587,012,363 cr |
Combat |
|
Bounties claimed | 1,648 |
Profit from bounties | 486,603,090 cr |
Combat bonds | 3,132 |
Profit from combat bonds | 45,029,368,999 cr |
Assassinations | 20 |
Profit from assassinations | 26,123,812 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 33,500 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 17,085 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 56,613 cr |
Commodities smuggled | 27 |
Average profit | 11,323 cr |
Highest single transaction | 23,704 cr |
Trading |
|
Market network | 117 |
Trading profit | 21,081,654,618 cr |
Commodities traded | 48,577 |
Average profit | 54,615,686 cr |
Highest single transaction | 660,446,916 cr |
Mining |
|
Profits from mining | 21,436,379,456 cr |
Minerals refined | 29,029 |
Materials collected | 19,226 |
Exploration |
|
Systems visited | 6,764 |
Profits from exploration | 1,989,012,212 cr |
Level 2 detailed scans | 28,019 |
Level 3 detailed scans | 28,256 |
Highest payout | 20,636,624 cr |
Total hyperspace distance | 410,176 ly |
Total hyperspace jumps | 11,107 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,267.66 ly |
Approximate time played | 9W 4D 4H 31M |
Passengers |
|
Total bulk passengers delivered | 465 |
Total VIPs delivered | 25,439 |
Total delivered | 25,904 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 221,249 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,240 |
Grade 1 upgrades generated | 450 |
Grade 2 upgrades generated | 419 |
Grade 3 upgrades generated | 622 |
Grade 4 upgrades generated | 702 |
Grade 5 upgrades generated | 1,047 |
Crew |
|
Crew credits earned | 825,916,481 cr |
Crew hired | 4 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 2M 39S |
Time in fighter con role | 11M 45S |
Total credits accrued | 47,995 cr |