Frog [#2450018781555]

Rochester [#128151800]
Typ:
Coriolis-Sternenhafen
Himmelskörper:
Merapi (754 Ls)

Zugehörigkeit:
Unabhängig
Regierung:
Anarchie
Wirtschaft:
Industrie

Einrichtungen:
Waren
Werft
Ausstattung
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Tuning, Universal Cartographics, Vista Genomics

Fraktion:
Fraktionsstatus:
Boom

Verboten:
Letztes Update: 13.11.24 04:01

Bulkheads

Asp Scout Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 21 t ?? 1.584.460 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 42 t ?? 3.565.040 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 42 t ?? 8.425.380 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 42 t ?? 9.336.440 Cr
Cobra Mk III Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 14 t ?? 151.890 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 27 t ?? 341.750 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 27 t ?? 797.410 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 27 t ?? 895.000 Cr
Hauler Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 1 t ?? 42.180 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 2 t ?? 185.050 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 2 t ?? 270.300 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 2 t ?? 282.420 Cr
Keelback Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 12 t ?? 1.250.460 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 23 t ?? 2.813.540 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 23 t ?? 6.649.330 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 23 t ?? 7.368.340 Cr
Sidewinder Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 2 t ?? 25.600 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 4 t ?? 80.320 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 4 t ?? 132.060 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 4 t ?? 139.420 Cr
Type-6 Transporter Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 12 t ?? 418.380 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 23 t ?? 941.350 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 23 t ?? 2.224.730 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 23 t ?? 2.465.290 Cr
Type-7 Transporter Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 32 t ?? 6.988.900 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 63 t ?? 15.725.030 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 63 t ?? 37.163.480 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 63 t ?? 41.182.100 Cr
Vulture Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 Cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 17 t ?? 1.970.250 Cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 35 t ?? 4.433.050 Cr
1I Mirrored Surface Composite Specifically formulated structure offering superior resistance to thermal damage at the cost of vulnerability to kinetic attack. ?? 35 t ?? 10.476.780 Cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 35 t ?? 11.609.670 Cr

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2,5 t ?? 1.980 Cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5.930 Cr
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17.800 Cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53.410 Cr
2A Power Plant Consumes fuel to power all ship modules. 56 1,3 t ?? 160.220 Cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6.270 Cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18.810 Cr
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56.440 Cr
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169.300 Cr
Thruster Mounting Integrity Mass Power Price
2D Thrusters Normal-space propulsion system. 41 1 t 2,25 MW 5.930 Cr
2C Thrusters Normal-space propulsion system. 51 2,5 t 2,5 MW 17.800 Cr
2B Thrusters Normal-space propulsion system. 61 4 t 2,75 MW 53.410 Cr
2A Thrusters Normal-space propulsion system. 56 2,5 t 3 MW 160.220 Cr
3D Thrusters Normal-space propulsion system. 51 2 t 2,79 MW 18.810 Cr
3C Thrusters Normal-space propulsion system. 64 5 t 3,1 MW 56.440 Cr
3B Thrusters Normal-space propulsion system. 77 8 t 3,41 MW 169.300 Cr
3A Thrusters Normal-space propulsion system. 70 5 t 3,72 MW 507.910 Cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1.980 Cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5.930 Cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17.800 Cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0,25 MW 53.410 Cr
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2,5 t 0,3 MW 160.220 Cr
2A 3925 ?? ?? ?? ?? ??
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6.270 Cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18.810 Cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56.440 Cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0,45 MW 507.910 Cr
3A Frame Shift Drive (SCO) ?? 80 5 t 0,45 MW ??
4A Frame Shift Drive (SCO) ?? 100 10 t 0,45 MW ??
5B Frame Shift Drive (SCO) ?? 110 20 t ?? ??
6A Frame Shift Drive (SCO) ?? 141 40 t 0,75 MW ??
7D Frame Shift Drive (SCO) ?? 150 32 t ?? ??
7A Frame Shift Drive (SCO) ?? 164 80 t 0,9 MW ??
Power Coupling Integrity Mass Power Price
1E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 36 1,3 t 0,32 MW 520 Cr
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0,5 t 0,36 MW 1.290 Cr
1C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 40 1,3 t 0,4 MW 3.230 Cr
1B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 48 2 t 0,44 MW 8.080 Cr
2E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 46 2,5 t 0,36 MW 1.450 Cr
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0,41 MW 3.620 Cr
2C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2,5 t 0,45 MW 9.050 Cr
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0,5 MW 22.620 Cr
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0,4 MW 4.050 Cr
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0,45 MW 10.130 Cr
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0,5 MW 25.330 Cr
3B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0,55 MW 63.330 Cr
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0,6 MW 158.330 Cr
Sensor Suite Integrity Mass Power Price
1B Sensors Standard suite providing basic detection, identification and targeting capabilities. 48 2 t 0,33 MW 8.080 Cr
2B Sensors Standard suite providing basic detection, identification and targeting capabilities. 61 4 t 0,38 MW 22.620 Cr
3C Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 5 t 0,28 MW 25.330 Cr
3B Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 t 0,46 MW 63.330 Cr
3A Sensors Standard suite providing basic detection, identification and targeting capabilities. 70 5 t 0,84 MW 158.330 Cr
Fuel Store Integrity Mass Power Price
1C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1.000 Cr
2C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 3.750 Cr
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7.060 Cr
4C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 24.730 Cr
5C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 97.750 Cr
6C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 341.580 Cr
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1.780.910 Cr
8C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 5.428.400 Cr

Optional Internal

AFM Units Integrity Mass Power Price
6C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 113 0 t 2,33 MW 1.700.610 Cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2,1 MW 1.020.370 Cr
7B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 183 0 t 3,02 MW 9.183.300 Cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1.836.660 Cr
8C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 150 0 t 3 MW 5.509.980 Cr
8B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 210 0 t 3,45 MW 16.529.940 Cr
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 Cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3.250 Cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10.560 Cr
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34.330 Cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111.570 Cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362.590 Cr
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.178.420 Cr
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3.829.870 Cr
Collection Limpets Integrity Mass Power Price
1C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 40 1,3 t 0,23 MW 2.400 Cr
1B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 48 2 t 0,28 MW 4.800 Cr
1A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 56 2 t 0,32 MW 9.600 Cr
3D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 51 2 t 0,27 MW 10.800 Cr
3C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 64 5 t 0,34 MW 21.600 Cr
3B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,41 MW 43.200 Cr
3A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 90 8 t 0,48 MW 86.400 Cr
5E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 58 8 t 0,3 MW 48.600 Cr
5D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,4 MW 97.200 Cr
5A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 134 32 t 0,7 MW 777.600 Cr
7E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 79 32 t 0,41 MW 437.400 Cr
7D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 105 32 t 0,55 MW 874.800 Cr
7C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 131 80 t 0,69 MW 1.749.600 Cr
7B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 157 128 t 0,83 MW 3.499.200 Cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4.500 Cr
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 Cr
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,32 MW 82.270 Cr
2C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0,28 MW 17.800 Cr
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0,34 MW 71.210 Cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284.840 Cr
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0,27 MW 14.110 Cr
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0,34 MW 56.440 Cr
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,41 MW 225.740 Cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902.950 Cr
7C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 131 0 t 0,69 MW 5.698.790 Cr
7B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 183 0 t 0,83 MW 22.795.160 Cr
8D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,64 MW 4.516.290 Cr
8C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 150 0 t 0,8 MW 18.065.160 Cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 Cr
1D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 24 0,5 t 0,18 MW 36.000 Cr
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1,3 t 0,23 MW 108.000 Cr
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0,28 MW 324.000 Cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1,3 t 0,32 MW 972.000 Cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2,5 t 0,17 MW 33.600 Cr
2D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 31 1 t 0,22 MW 100.800 Cr
2A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 61 2,5 t 0,39 MW 2.721.600 Cr
3B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 90 8 t 0,41 MW 2.540.160 Cr
4B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 112 16 t 0,49 MW 7.112.450 Cr
4A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 96 10 t 0,57 MW 21.337.340 Cr
Fuel Transfer Limpets Integrity Mass Power Price
1A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 56 1,3 t 0,28 MW 9.600 Cr
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0,41 MW 86.400 Cr
5A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 134 20 t 0,6 MW 777.600 Cr
7B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 128 t 0,97 MW 3.499.200 Cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 Cr
1A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 48 1,3 t 0,28 MW 9.600 Cr
3A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 77 5 t 0,42 MW 86.400 Cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 Cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 Cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86.400 Cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576.000 Cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691.200 Cr
Prospector Limpets Integrity Mass Power Price
1A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 56 1,3 t 0,28 MW 9.600 Cr
3A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 90 5 t 0,41 MW 86.400 Cr
5A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 134 20 t 0,6 MW 777.600 Cr
Recon Limpets Integrity Mass Power Price
1E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 1,3 t 0,18 MW ??
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0,5 MW ??
7E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 128 t 0,97 MW ??
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 Cr
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,18 MW 18.000 Cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54.000 Cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162.000 Cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,32 MW 486.000 Cr
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,17 MW 12.600 Cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37.800 Cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113.400 Cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340.200 Cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1.020.600 Cr
3C Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 t 0,34 MW 238.140 Cr
3B Refinery Converts scooped fragments into usable resources (requires mining laser). 90 0 t 0,41 MW 714.420 Cr
3A Refinery Converts scooped fragments into usable resources (requires mining laser). 77 0 t 0,48 MW 2.143.260 Cr
4E Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 t 0,25 MW 55.570 Cr
4D Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,33 MW 166.700 Cr
4C Refinery Converts scooped fragments into usable resources (requires mining laser). 80 0 t 0,41 MW 500.090 Cr
4B Refinery Converts scooped fragments into usable resources (requires mining laser). 112 0 t 0,49 MW 1.500.280 Cr
Repair Limpets Integrity Mass Power Price
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,28 MW ??
3A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,41 MW ??
7A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,83 MW ??
Shield Cell Banks Integrity Mass Power Price
1B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 56 2 t 0,83 MW 8.078 Cr
1A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 1,3 t 0,97 MW 20.195 Cr
3C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 5 t 1,02 MW 25.333 Cr
3B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 8 t 1,22 MW 61.909 Cr
3A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 5 t 1,43 MW 158.331 Cr
7A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 80 t 2,9 MW 9.731.925 Cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1,3 t 1,2 MW 7.710 Cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 Cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2,5 t 1,5 MW 17.800 Cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2,5 t 1,5 MW 26.710 Cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53.410 Cr
3D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 38 2 t 1,44 MW 18.810 Cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1,8 MW 56.440 Cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 Cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169.300 Cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507.910 Cr
7E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 105 80 t 2,1 MW 633.200 Cr
7D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 79 32 t 2,8 MW 1.899.600 Cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3,5 MW 8.548.200 Cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4,2 MW 17.096.370 Cr
7A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 157 80 t 4,9 MW 51.289.110 Cr
8E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 120 160 t 2,4 MW 2.007.240 Cr
8D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 64 t 3,2 MW 6.021.720 Cr
8C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 150 160 t 4 MW 18.065.170 Cr
8C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 150 160 t 4 MW 27.097.750 Cr
8A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 180 160 t 5,6 MW 162.586.490 Cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250.000 Cr

Utility Mount

Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 Cr
Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1,3 t 0,2 MW 13.540 Cr
Wake Scanners Integrity Mass Power Price
0E Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 32 1,3 t 0,2 MW 13.540 Cr
0D Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 24 1,3 t 0,4 MW 40.630 Cr
Pulse Wave Analyser Integrity Mass Power Price
0E Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,2 MW ??
0D Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,4 MW ??
0C Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,8 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500.600 Cr
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1,51 MW 19.399.600 Cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8.746.160 Cr
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2,57 MW ??
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,32 MW 506.400 Cr
2E Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,45 MW 4.051.200 Cr
3D Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0,64 MW 16.204.800 Cr
3C Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,75 MW 1.350.400 Cr
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0,92 MW 2.700.800 Cr
Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,42 MW 182.400 Cr
2D Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,79 MW 1.459.200 Cr
3C Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 64 8 t 1,02 MW 1.167.360 Cr
3C Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 1,55 MW 1.751.040 Cr
3C Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 64 8 t 1,29 MW 5.836.800 Cr
Mines Integrity Mass Power Price
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36.400 Cr
2I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 51 4 t 0,4 MW 294.080 Cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6.800 Cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9.400 Cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0,34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 0,53 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22.580 Cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72.600 Cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512.400 Cr
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0,37 MW 14.250 Cr
1F Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 40 2 t 0,28 MW 9.500 Cr
2F Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0,64 MW 57.000 Cr
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0,46 MW 38.000 Cr
3E Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0,86 MW ??
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,97 MW 578.436 Cr
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1,43 MW 834.200 Cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1,97 MW 3.051.200 Cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51.600 Cr
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0,4 MW 11.200 Cr
2I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 51 4 t 0,4 MW 44.800 Cr
3I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 64 8 t 0,6 MW ??