CMDR Aizria profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 894 381 139 cr |
Credits spent on ships | 493 233 904 cr |
Credits spent on outfitting | 2 094 638 266 cr |
Credits spent on repairs | 2 780 443 cr |
Credits spent on fuel | 355 766 cr |
Credits spent on munitions | 794 845 cr |
Insurance claims | 21 |
Total claim costs | 2 572 189 cr |
Combat |
|
Bounties claimed | 1 607 |
Profit from bounties | 133 975 270 cr |
Combat bonds | 1 035 |
Profit from combat bonds | 27 199 517 cr |
Assassinations | 1 |
Profit from assassinations | 237 244 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 156 |
Crime |
|
Fines issued | 218 |
Lifetime fines value | 1 868 784 cr |
Bounties received/earned | 125 |
Lifetime bounty value | 54 740 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4 131 979 cr |
Commodities smuggled | 2 979 |
Average profit | 48 046 cr |
Highest single transaction | 443 760 cr |
Trading |
|
Market network | 106 |
Trading profit | 107 096 064 cr |
Commodities traded | 20 917 |
Average profit | 239 589 cr |
Highest single transaction | 14 984 255 cr |
Mining |
|
Profits from mining | 50 249 816 cr |
Minerals refined | 891 |
Materials collected | 17 000 |
Exploration |
|
Systems visited | 19 760 |
Profits from exploration | 1 210 636 293 cr |
Level 2 detailed scans | 16 965 |
Level 3 detailed scans | 398 063 |
Highest payout | 15 935 977 cr |
Total hyperspace distance | 655 454 ly |
Total hyperspace jumps | 22 882 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 13W 21H 49M |
Passengers |
|
Total bulk passengers delivered | 3 658 |
Total VIPs delivered | 53 |
Total delivered | 3 711 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 188 723 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 691 |
Grade 1 upgrades generated | 640 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 238 |
Grade 4 upgrades generated | 178 |
Grade 5 upgrades generated | 473 |
Multi-Crew |
|
Total time in multi-crew | 2H 43M 3S |
Time in gunner role | 2H 8M 35S |
Time in fighter con role | 1H 8M 26S |
Total credits accrued | 2 476 615 cr |
Total fines accrued | 100 cr |