CMDR Erionar profile
(Asp Explorer)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 2 845 669 438 cr |
Credits spent on ships | 145 872 901 cr |
Credits spent on outfitting | 334 992 544 cr |
Credits spent on repairs | 8 739 947 cr |
Credits spent on fuel | 439 645 cr |
Credits spent on munitions | 300 905 cr |
Insurance claims | 35 |
Total claim costs | 92 108 519 cr |
Combat |
|
Bounties claimed | 4 652 |
Profit from bounties | 126 825 053 cr |
Combat bonds | 449 |
Profit from combat bonds | 8 964 800 cr |
Assassinations | 574 |
Profit from assassinations | 42 084 339 cr |
Highest single reward | 1 459 970 cr |
Skimmers killed | 842 |
Crime |
|
Fines issued | 400 |
Lifetime fines value | 1 647 331 cr |
Bounties received/earned | 734 |
Lifetime bounty value | 2 581 070 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 3 078 959 cr |
Commodities smuggled | 2 232 |
Average profit | 33 467 cr |
Highest single transaction | 681 226 cr |
Trading |
|
Market network | 347 |
Trading profit | 223 041 115 cr |
Commodities traded | 181 865 |
Average profit | 76 332 cr |
Highest single transaction | 8 976 704 cr |
Mining |
|
Profits from mining | 85 429 935 cr |
Minerals refined | 8 484 |
Materials collected | 13 835 |
Exploration |
|
Systems visited | 2 622 |
Profits from exploration | 176 244 766 cr |
Level 2 detailed scans | 4 817 |
Level 3 detailed scans | 112 239 |
Highest payout | 5 274 193 cr |
Total hyperspace distance | 102 307 ly |
Total hyperspace jumps | 6 199 |
Max distance from start | 1 854,33 ly |
Max distance from Sol | 1 842,73 ly |
Max distance from Colonia | 22 494,80 ly |
Approximate time played | 14W 20H 45M |
Passengers |
|
Total bulk passengers delivered | 82 |
Total VIPs delivered | 29 |
Total delivered | 111 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 156 |
Total profit | 3 749 294 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 250 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 9 780 970 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |