CMDR Sapporo profile
(Dolphin)
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 11 512 269 370 cr |
Credits spent on ships | 2 411 384 925 cr |
Credits spent on outfitting | 9 739 219 584 cr |
Credits spent on repairs | 47 537 833 cr |
Credits spent on fuel | 1 100 893 cr |
Credits spent on munitions | 10 717 048 cr |
Insurance claims | 72 |
Total claim costs | 294 417 761 cr |
Combat |
|
Bounties claimed | 9 156 |
Profit from bounties | 1 500 408 113 cr |
Combat bonds | 1 205 |
Profit from combat bonds | 49 210 765 cr |
Assassinations | 40 |
Profit from assassinations | 41 064 495 cr |
Highest single reward | 1 617 442 cr |
Skimmers killed | 286 |
Crime |
|
Fines issued | 1 860 |
Lifetime fines value | 1 345 997 cr |
Bounties received/earned | 736 |
Lifetime bounty value | 6 536 910 cr |
Highest bounty issued | 1 524 400 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 951 877 cr |
Commodities smuggled | 75 |
Average profit | 52 882 cr |
Highest single transaction | 645 330 cr |
Trading |
|
Market network | 198 |
Trading profit | 11 286 811 290 cr |
Commodities traded | 236 314 |
Average profit | 9 679 941 cr |
Highest single transaction | 1 195 078 030 cr |
Mining |
|
Profits from mining | 9 999 695 594 cr |
Minerals refined | 9 611 |
Materials collected | 37 435 |
Exploration |
|
Systems visited | 21 667 |
Profits from exploration | 2 352 952 796 cr |
Level 2 detailed scans | 21 535 |
Level 3 detailed scans | 129 158 |
Highest payout | 15 543 063 cr |
Total hyperspace distance | 1 121 934 ly |
Total hyperspace jumps | 26 637 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 722,65 ly |
Approximate time played | 12W 2D 43M |
Passengers |
|
Total bulk passengers delivered | 5 966 |
Total VIPs delivered | 118 |
Total delivered | 6 084 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 110 766 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2 929 |
Grade 1 upgrades generated | 496 |
Grade 2 upgrades generated | 419 |
Grade 3 upgrades generated | 589 |
Grade 4 upgrades generated | 602 |
Grade 5 upgrades generated | 823 |
Crew |
|
Crew credits earned | 1 459 182 691 cr |
Crew hired | 27 |
Crew fired | 23 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 4D 10H 36M 14S |
Time in gunner role | 5H 48M 5S |
Time in fighter con role | 6H 59M 21S |
Total credits accrued | 50 291 504 cr |
Total fines accrued | 1 693 851 cr |