CMDR W4RZ0N3 profile
(Imperial Clipper)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 051 042 013 cr |
Credits spent on ships | 1 268 238 770 cr |
Credits spent on outfitting | 2 463 371 259 cr |
Credits spent on repairs | 27 714 609 cr |
Credits spent on fuel | 2 818 498 cr |
Credits spent on munitions | 1 766 780 cr |
Insurance claims | 5 |
Total claim costs | 65 324 996 cr |
Combat |
|
Bounties claimed | 2 294 |
Profit from bounties | 611 260 303 cr |
Combat bonds | 34 |
Profit from combat bonds | 70 115 654 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 482 497 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 289 694 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 20 600 cr |
Highest bounty issued | 8 300 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 146 512 604 cr |
Commodities smuggled | 20 396 |
Average profit | 1 744 198 cr |
Highest single transaction | 4 761 936 cr |
Trading |
|
Market network | 256 |
Trading profit | 54 540 824 627 cr |
Commodities traded | 1 845 167 |
Average profit | 16 849 189 cr |
Highest single transaction | 900 647 424 cr |
Mining |
|
Profits from mining | 47 976 249 487 cr |
Minerals refined | 5 456 |
Materials collected | 27 610 |
Exploration |
|
Systems visited | 4 937 |
Profits from exploration | 2 594 826 636 cr |
Level 2 detailed scans | 36 706 |
Level 3 detailed scans | 36 706 |
Highest payout | 24 000 947 cr |
Total hyperspace distance | 394 956 ly |
Total hyperspace jumps | 14 727 |
Max distance from start | 21 999,93 ly |
Max distance from Sol | 22 017,71 ly |
Max distance from Colonia | 29 525,96 ly |
Approximate time played | 19W 6D 22H 49M |
Passengers |
|
Total bulk passengers delivered | 29 794 |
Total VIPs delivered | 1 229 |
Total delivered | 31 023 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 679 |
Total profit | 171 947 081 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 698 |
Grade 1 upgrades generated | 286 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 509 |
Grade 4 upgrades generated | 628 |
Grade 5 upgrades generated | 936 |
Crew |
|
Crew credits earned | 5 840 080 cr |
Crew hired | 2 |
Crew fired | 2 |