Perfil de Capstar
(Diamondback Explorer)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1.516.633.724 cr |
Credits spent on ships | 370.845.148 cr |
Credits spent on outfitting | 432.372.325 cr |
Credits spent on repairs | 690.366 cr |
Credits spent on fuel | 39.332 cr |
Credits spent on munitions | 184.237 cr |
Insurance claims | 3 |
Total claim costs | 12.485.041 cr |
Combat |
|
Bounties claimed | 181 |
Profit from bounties | 24.739.227 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 26 |
Profit from assassinations | 3.028.638 cr |
Highest single reward | 687.152 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 3.300 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 48.749.434 cr |
Commodities traded | 1.201 |
Average profit | 738.628 cr |
Highest single transaction | 11.777.904 cr |
Mining |
|
Profits from mining | 46.849.540 cr |
Minerals refined | 740 |
Materials collected | 3.647 |
Exploration |
|
Systems visited | 2.483 |
Profits from exploration | 424.443.533 cr |
Level 2 detailed scans | 19.074 |
Level 3 detailed scans | 19.074 |
Highest payout | 10.242.712 cr |
Total hyperspace distance | 70.131 a.l. |
Total hyperspace jumps | 2.576 |
Max distance from start | 22.386,23 a.l. |
Max distance from Sol | 22.516,97 a.l. |
Max distance from Colonia | 23.884,28 a.l. |
Approximate time played | 1W 1D 13H 22M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 0 |
Total delivered | 13 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 84 |
Total profit | 1.853.775 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 42 |
Grade 1 upgrades generated | 30 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 6 |
Crew |
|
Crew credits earned | 6.956.770 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |