CMDR JOHNNYGREEK profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,738,718,830 cr |
Credits spent on ships | 3,385,408,606 cr |
Credits spent on outfitting | 9,405,306,423 cr |
Credits spent on repairs | 78,482,556 cr |
Credits spent on fuel | 1,028,527 cr |
Credits spent on munitions | 3,089,443 cr |
Insurance claims | 63 |
Total claim costs | 529,124,133 cr |
Combat |
|
Bounties claimed | 4,368 |
Profit from bounties | 412,741,607 cr |
Combat bonds | 1,428 |
Profit from combat bonds | 93,751,972 cr |
Assassinations | 285 |
Profit from assassinations | 156,760,744 cr |
Highest single reward | 1,161,827 cr |
Skimmers killed | 400 |
Crime |
|
Fines issued | 338 |
Lifetime fines value | 285,861 cr |
Bounties received/earned | 458 |
Lifetime bounty value | 1,970,550 cr |
Highest bounty issued | 421,600 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 170,095 cr |
Commodities smuggled | 73 |
Average profit | 5,154 cr |
Highest single transaction | 65,199 cr |
Trading |
|
Market network | 90 |
Trading profit | 80,236,289 cr |
Commodities traded | 18,786 |
Average profit | 198,114 cr |
Highest single transaction | 27,152,788 cr |
Mining |
|
Profits from mining | 15,258,101,326 cr |
Minerals refined | 1,650 |
Materials collected | 36,566 |
Exploration |
|
Systems visited | 46,144 |
Profits from exploration | 8,866,044,639 cr |
Level 2 detailed scans | 642,769 |
Level 3 detailed scans | 642,769 |
Highest payout | 9,892,012 cr |
Total hyperspace distance | 2,985,574 ly |
Total hyperspace jumps | 56,916 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 28W 3D 19H 25M |
Passengers |
|
Total bulk passengers delivered | 4,410 |
Total VIPs delivered | 3,209 |
Total delivered | 7,619 |
Total ejected | 246 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 38,204 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3,520 |
Grade 1 upgrades generated | 517 |
Grade 2 upgrades generated | 554 |
Grade 3 upgrades generated | 761 |
Grade 4 upgrades generated | 830 |
Grade 5 upgrades generated | 858 |
Crew |
|
Crew credits earned | 5,144,132,153 cr |
Crew hired | 37 |
Crew fired | 22 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 4H 38M 59S |
Time in gunner role | 2M 55S |
Time in fighter con role | 8M 14S |