CMDR Old Micky profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 96,008,807,361 cr |
Credits spent on ships | 1,989,158,076 cr |
Credits spent on outfitting | 6,487,391,147 cr |
Credits spent on repairs | 341,332,127 cr |
Credits spent on fuel | 2,857,963 cr |
Credits spent on munitions | 29,591,529 cr |
Insurance claims | 79 |
Total claim costs | 751,039,950 cr |
Combat |
|
Bounties claimed | 15,505 |
Profit from bounties | 2,643,519,939 cr |
Combat bonds | 18,795 |
Profit from combat bonds | 42,113,628,523 cr |
Assassinations | 504 |
Profit from assassinations | 361,898,884 cr |
Highest single reward | 2,413,700 cr |
Skimmers killed | 1,036 |
Crime |
|
Fines issued | 311 |
Lifetime fines value | 38,128,914 cr |
Bounties received/earned | 1,881 |
Lifetime bounty value | 8,722,430 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 50 |
Black market profit | 3,567,534 cr |
Commodities smuggled | 456 |
Average profit | 22,022 cr |
Highest single transaction | 519,548 cr |
Trading |
|
Market network | 2,147 |
Trading profit | 19,413,312,189 cr |
Commodities traded | 915,651 |
Average profit | 2,847,362 cr |
Highest single transaction | 450,109,200 cr |
Mining |
|
Profits from mining | 2,574,372,619 cr |
Minerals refined | 20,802 |
Materials collected | 180,189 |
Exploration |
|
Systems visited | 20,566 |
Profits from exploration | 13,017,191,837 cr |
Level 2 detailed scans | 253,004 |
Level 3 detailed scans | 253,004 |
Highest payout | 48,008,671 cr |
Total hyperspace distance | 1,024,067 ly |
Total hyperspace jumps | 30,164 |
Max distance from start | 36,425.10 ly |
Max distance from Sol | 36,448.48 ly |
Max distance from Colonia | 46,142.33 ly |
Approximate time played | 40W 1D 10H 25M |
Passengers |
|
Total bulk passengers delivered | 21,319 |
Total VIPs delivered | 2,690 |
Total delivered | 24,009 |
Total ejected | 149 |
Search and Rescue |
|
Total items rescued | 1,001 |
Total profit | 87,134,902 cr |
Total rescue transactions | 216 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 9,735 |
Grade 1 upgrades generated | 877 |
Grade 2 upgrades generated | 1,143 |
Grade 3 upgrades generated | 1,662 |
Grade 4 upgrades generated | 2,190 |
Grade 5 upgrades generated | 3,863 |
Crew |
|
Crew credits earned | 6,332,565,471 cr |
Crew hired | 19 |
Crew fired | 11 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 56M 34S |
Time in gunner role | 3H 56M 9S |
Total credits accrued | 910,733 cr |