CMDR cybulius maximus profile
(Python Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 67,006,194,102 cr |
Credits spent on ships | 2,845,648,209 cr |
Credits spent on outfitting | 10,137,185,715 cr |
Credits spent on repairs | 81,991,821 cr |
Credits spent on fuel | 1,625,595 cr |
Credits spent on munitions | 10,759,860 cr |
Insurance claims | 101 |
Total claim costs | 542,457,963 cr |
Combat |
|
Bounties claimed | 11,852 |
Profit from bounties | 1,550,154,488 cr |
Combat bonds | 13,272 |
Profit from combat bonds | 13,244,456,633 cr |
Assassinations | 723 |
Profit from assassinations | 1,072,900,892 cr |
Highest single reward | 1,922,374 cr |
Skimmers killed | 159 |
Crime |
|
Fines issued | 186 |
Lifetime fines value | 1,333,711 cr |
Bounties received/earned | 497 |
Lifetime bounty value | 515,920 cr |
Highest bounty issued | 13,000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 3,272,997 cr |
Commodities smuggled | 1,192 |
Average profit | 93,514 cr |
Highest single transaction | 1,534,760 cr |
Trading |
|
Market network | 238 |
Trading profit | 9,341,677,488 cr |
Commodities traded | 297,553 |
Average profit | 4,927,045 cr |
Highest single transaction | 275,539,582 cr |
Mining |
|
Profits from mining | 4,852,612,519 cr |
Minerals refined | 25,248 |
Materials collected | 67,290 |
Exploration |
|
Systems visited | 42,720 |
Profits from exploration | 12,077,650,557 cr |
Level 2 detailed scans | 362,603 |
Level 3 detailed scans | 363,557 |
Highest payout | 30,243,987 cr |
Total hyperspace distance | 2,745,470 ly |
Total hyperspace jumps | 59,178 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 47,613.48 ly |
Approximate time played | 38W 4D 20H 11M |
Passengers |
|
Total bulk passengers delivered | 51,485 |
Total VIPs delivered | 10,739 |
Total delivered | 62,224 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 92,501 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 11,522 |
Grade 1 upgrades generated | 1,027 |
Grade 2 upgrades generated | 1,351 |
Grade 3 upgrades generated | 2,134 |
Grade 4 upgrades generated | 2,799 |
Grade 5 upgrades generated | 4,211 |
Crew |
|
Crew credits earned | 716,583,233 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 21H 11M |