CMDR Fluffy Bunny I profile

Profile
Commander name:
Current ship:
pytheas [350BC]
(Anaconda)
 
Member since:
Feb 4, 2023
 
Distances submitted:
0
 
Systems visited:
12,885
Systems discovered first:
10,303
 
Balance:
37,514,126 Cr
Ranks

86%

54%

100%

Defenceless

0%

Elite III

91%

0%

Federation: None

100%

Empire: None

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 7,420,817,672 cr
Credits spent on ships 895,556,888 cr
Credits spent on outfitting 2,766,141,571 cr
Credits spent on repairs 126,328,916 cr
Credits spent on fuel 301,368 cr
Credits spent on munitions 960,939 cr
Insurance claims 69
Total claim costs 511,985,810 cr

Combat

Bounties claimed 560
Profit from bounties 39,157,435 cr
Combat bonds 144
Profit from combat bonds 204,815,573 cr
Assassinations 20
Profit from assassinations 3,575,031 cr
Highest single reward 194,400 cr
Skimmers killed 10

Crime

Fines issued 36
Lifetime fines value 59,378 cr
Bounties received/earned 22
Lifetime bounty value 17,300 cr
Highest bounty issued 5,000 cr

Smuggling

Black market network 5
Black market profit 3,428 cr
Commodities smuggled 8
Average profit 571 cr
Highest single transaction 1,174 cr

Trading

Market network 9
Trading profit -1,045,474,464 cr
Commodities traded 20,999
Average profit -15,151,804 cr
Highest single transaction 23,600 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 9,176

Exploration

Systems visited 21,299
Profits from exploration 4,620,826,436 cr
Level 2 detailed scans 156,317
Level 3 detailed scans 156,317
Highest payout 22,451,789 cr
Total hyperspace distance 1,476,609 ly
Total hyperspace jumps 23,050
Max distance from start 65,248.48 ly
Max distance from Sol 60,969.57 ly
Max distance from Colonia 48,449.02 ly
Approximate time played 95W 12H 17M

Passengers

Total bulk passengers delivered 114
Total VIPs delivered 5,682
Total delivered 5,796
Total ejected 233

Crafting

Number of engineers used 5
Number of upgrades generated 589
Grade 1 upgrades generated 142
Grade 2 upgrades generated 136
Grade 3 upgrades generated 163
Grade 4 upgrades generated 92
Grade 5 upgrades generated 56

Crew

Crew credits earned 3,254,006,241 cr
Crew hired 2
Crew fired 1
Crew lost 6

Multi-Crew

Total time in multi-crew 1H 1M 36S
Time in gunner role 13M 6S