CMDR Lusus Naturae profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,395,590,942 cr |
Credits spent on ships | 1,371,455,947 cr |
Credits spent on outfitting | 2,881,206,168 cr |
Credits spent on repairs | 46,445,144 cr |
Credits spent on fuel | 947,879 cr |
Credits spent on munitions | 259,918 cr |
Insurance claims | 76 |
Total claim costs | 517,684,100 cr |
Combat |
|
Bounties claimed | 2,904 |
Profit from bounties | 491,215,542 cr |
Combat bonds | 244 |
Profit from combat bonds | 10,073,277 cr |
Assassinations | 188 |
Profit from assassinations | 131,095,160 cr |
Highest single reward | 1,550,572 cr |
Skimmers killed | 410 |
Crime |
|
Fines issued | 217 |
Lifetime fines value | 376,617 cr |
Bounties received/earned | 257 |
Lifetime bounty value | 3,585,400 cr |
Highest bounty issued | 1,348,700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2,483,292 cr |
Commodities smuggled | 315 |
Average profit | 35,476 cr |
Highest single transaction | 488,961 cr |
Trading |
|
Market network | 608 |
Trading profit | 5,737,693,345 cr |
Commodities traded | 1,028,178 |
Average profit | 2,027,453 cr |
Highest single transaction | 112,285,038 cr |
Mining |
|
Profits from mining | 204,812,916 cr |
Minerals refined | 19,318 |
Materials collected | 60,752 |
Exploration |
|
Systems visited | 21,452 |
Profits from exploration | 5,561,052,885 cr |
Level 2 detailed scans | 255,184 |
Level 3 detailed scans | 255,093 |
Highest payout | 16,759,790 cr |
Total hyperspace distance | 1,296,511 ly |
Total hyperspace jumps | 27,010 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 67W 4D 17H 10M |
Passengers |
|
Total bulk passengers delivered | 171 |
Total VIPs delivered | 81 |
Total delivered | 252 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 454 |
Total profit | 12,014,289 cr |
Total rescue transactions | 165 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,648 |
Grade 1 upgrades generated | 370 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 536 |
Grade 4 upgrades generated | 646 |
Grade 5 upgrades generated | 691 |