CMDR Philairone profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 42,870,048,395 cr |
Credits spent on ships | 1,444,682,702 cr |
Credits spent on outfitting | 5,440,483,586 cr |
Credits spent on repairs | 39,339,893 cr |
Credits spent on fuel | 612,903 cr |
Credits spent on munitions | 3,581,316 cr |
Insurance claims | 118 |
Total claim costs | 717,395,618 cr |
Combat |
|
Bounties claimed | 8,721 |
Profit from bounties | 1,703,132,890 cr |
Combat bonds | 3,898 |
Profit from combat bonds | 7,446,077,159 cr |
Assassinations | 26 |
Profit from assassinations | 6,761,760 cr |
Highest single reward | 1,952,697 cr |
Skimmers killed | 138 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 463,442 cr |
Bounties received/earned | 152 |
Lifetime bounty value | 356,900 cr |
Highest bounty issued | 110,700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 205,503 cr |
Commodities smuggled | 132 |
Average profit | 18,682 cr |
Highest single transaction | 150,600 cr |
Trading |
|
Market network | 111 |
Trading profit | 4,032,820,650 cr |
Commodities traded | 89,694 |
Average profit | 7,892,017 cr |
Highest single transaction | 246,582,528 cr |
Mining |
|
Profits from mining | 4,019,629,408 cr |
Minerals refined | 5,379 |
Materials collected | 16,576 |
Exploration |
|
Systems visited | 10,301 |
Profits from exploration | 2,974,911,314 cr |
Level 2 detailed scans | 61,355 |
Level 3 detailed scans | 61,351 |
Highest payout | 21,327,929 cr |
Total hyperspace distance | 790,923 ly |
Total hyperspace jumps | 15,053 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,742.03 ly |
Approximate time played | 15W 2D 15H 27M |
Passengers |
|
Total bulk passengers delivered | 7,874 |
Total VIPs delivered | 2,189 |
Total delivered | 10,063 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 337,997 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,368 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 300 |
Grade 4 upgrades generated | 220 |
Grade 5 upgrades generated | 275 |
Crew |
|
Crew credits earned | 693,633,315 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 54M 13S |
Time in gunner role | 22H 57M 51S |
Time in fighter con role | 21M 22S |
Total credits accrued | 542,691 cr |
Total fines accrued | 200 cr |