CMDR R Nile profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 899 893 108 cr |
Credits spent on ships | 720 533 727 cr |
Credits spent on outfitting | 1 529 020 726 cr |
Credits spent on repairs | 18 376 517 cr |
Credits spent on fuel | 271 759 cr |
Credits spent on munitions | 1 614 014 cr |
Insurance claims | 47 |
Total claim costs | 77 867 798 cr |
Combat |
|
Bounties claimed | 9 876 |
Profit from bounties | 763 031 822 cr |
Combat bonds | 1 601 |
Profit from combat bonds | 84 883 337 cr |
Assassinations | 2 |
Profit from assassinations | 659 011 cr |
Highest single reward | 594 399 cr |
Skimmers killed | 104 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 170 788 cr |
Bounties received/earned | 182 |
Lifetime bounty value | 74 160 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 176 058 cr |
Commodities smuggled | 142 |
Average profit | 5 679 cr |
Highest single transaction | 25 464 cr |
Trading |
|
Market network | 111 |
Trading profit | 1 340 394 794 cr |
Commodities traded | 130 609 |
Average profit | 1 833 645 cr |
Highest single transaction | 135 611 784 cr |
Mining |
|
Profits from mining | 14 597 695 cr |
Minerals refined | 1 592 |
Materials collected | 12 095 |
Exploration |
|
Systems visited | 2 816 |
Profits from exploration | 105 509 544 cr |
Level 2 detailed scans | 2 930 |
Level 3 detailed scans | 3 389 |
Highest payout | 5 260 248 cr |
Total hyperspace distance | 111 350 ly |
Total hyperspace jumps | 3 996 |
Max distance from start | 5 020,65 ly |
Approximate time played | 13W 6D 22H 6M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 20 |
Total delivered | 71 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 2 239 013 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 774 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 218 |
Grade 4 upgrades generated | 127 |
Grade 5 upgrades generated | 52 |
Crew |
|
Crew credits earned | 271 059 971 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 8M 57S |
Time in gunner role | 4H 8M 12S |
Time in fighter con role | 1D 5H 16M 50S |
Total credits accrued | 83 578 236 cr |
Total fines accrued | 16 810 223 cr |