CMDR Mark Smith profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 65,054,377,548 cr |
Credits spent on ships | 5,487,687,210 cr |
Credits spent on outfitting | 16,132,612,695 cr |
Credits spent on repairs | 117,059,115 cr |
Credits spent on fuel | 1,895,692 cr |
Credits spent on munitions | 13,186,364 cr |
Insurance claims | 174 |
Total claim costs | 1,584,998,531 cr |
Combat |
|
Bounties claimed | 13,863 |
Profit from bounties | 1,238,485,849 cr |
Combat bonds | 6,024 |
Profit from combat bonds | 7,039,946,868 cr |
Assassinations | 646 |
Profit from assassinations | 1,219,719,880 cr |
Highest single reward | 2,194,440 cr |
Skimmers killed | 713 |
Crime |
|
Fines issued | 559 |
Lifetime fines value | 2,243,933 cr |
Bounties received/earned | 1,973 |
Lifetime bounty value | 4,767,290 cr |
Highest bounty issued | 31,000 cr |
Smuggling |
|
Black market network | 76 |
Black market profit | 2,862,857 cr |
Commodities smuggled | 635 |
Average profit | 12,131 cr |
Highest single transaction | 302,692 cr |
Trading |
|
Market network | 929 |
Trading profit | 21,080,141,884 cr |
Commodities traded | 920,220 |
Average profit | 5,074,661 cr |
Highest single transaction | 931,677,090 cr |
Mining |
|
Profits from mining | 8,213,314,195 cr |
Minerals refined | 13,499 |
Materials collected | 93,581 |
Exploration |
|
Systems visited | 70,088 |
Profits from exploration | 8,115,994,148 cr |
Level 2 detailed scans | 123,179 |
Level 3 detailed scans | 194,686 |
Highest payout | 25,543,026 cr |
Total hyperspace distance | 4,396,084 ly |
Total hyperspace jumps | 91,060 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 96W 2D 8H 50M |
Passengers |
|
Total bulk passengers delivered | 7,539 |
Total VIPs delivered | 669 |
Total delivered | 8,208 |
Total ejected | 62 |
Search and Rescue |
|
Total items rescued | 449 |
Total profit | 9,813,954 cr |
Total rescue transactions | 122 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 17,442 |
Grade 1 upgrades generated | 1,437 |
Grade 2 upgrades generated | 1,809 |
Grade 3 upgrades generated | 2,719 |
Grade 4 upgrades generated | 3,919 |
Grade 5 upgrades generated | 7,558 |
Crew |
|
Crew credits earned | 7,392,227,938 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 4H 54M 49S |
Time in gunner role | 1M 25S |
Time in fighter con role | 1H 17M 26S |