CMDR IncoherentOrange profile
(Asp Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 5,454,055,832 cr |
Credits spent on ships | 133,044,112 cr |
Credits spent on outfitting | 374,023,005 cr |
Credits spent on repairs | 2,395,894 cr |
Credits spent on fuel | 90,675 cr |
Credits spent on munitions | 430,880 cr |
Insurance claims | 7 |
Total claim costs | 32,297,139 cr |
Combat |
|
Bounties claimed | 238 |
Profit from bounties | 12,757,566 cr |
Combat bonds | 67 |
Profit from combat bonds | 2,284,671 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 275,582 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 2,700 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 26 |
Trading profit | 2,454,688,951 cr |
Commodities traded | 15,567 |
Average profit | 18,596,128 cr |
Highest single transaction | 809,473,140 cr |
Mining |
|
Profits from mining | 2,456,161,308 cr |
Minerals refined | 7,596 |
Materials collected | 5,350 |
Exploration |
|
Systems visited | 6,786 |
Profits from exploration | 4,160,089,573 cr |
Level 2 detailed scans | 64,610 |
Level 3 detailed scans | 67,008 |
Highest payout | 25,959,354 cr |
Total hyperspace distance | 327,330 ly |
Total hyperspace jumps | 7,415 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 4W 19H 39M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 137,924 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 162 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 37 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 23 |
Multi-Crew |
|
Total time in multi-crew | 1H 55M 1S |
Time in gunner role | 24M 7S |
Time in fighter con role | 45M 50S |
Total credits accrued | 331,745 cr |