CMDR Madaxo profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,839,124,390 cr |
Credits spent on ships | 1,015,762,683 cr |
Credits spent on outfitting | 2,242,871,938 cr |
Credits spent on repairs | 9,235,693 cr |
Credits spent on fuel | 218,421 cr |
Credits spent on munitions | 1,199,896 cr |
Insurance claims | 10 |
Total claim costs | 50,830,313 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 14,019,132 cr |
Combat bonds | 3,576 |
Profit from combat bonds | 35,660,000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 289,642 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 5,250 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 9,230 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 64 |
Trading profit | 503,901,770 cr |
Commodities traded | 23,922 |
Average profit | 2,082,239 cr |
Highest single transaction | 156,794,458 cr |
Mining |
|
Profits from mining | 661,666,164 cr |
Minerals refined | 5,249 |
Materials collected | 11,129 |
Exploration |
|
Systems visited | 22,155 |
Profits from exploration | 5,399,348,868 cr |
Level 2 detailed scans | 117,780 |
Level 3 detailed scans | 124,879 |
Highest payout | 16,561,337 cr |
Total hyperspace distance | 1,146,001 ly |
Total hyperspace jumps | 24,058 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 19W 2D 15H 10M |
Passengers |
|
Total bulk passengers delivered | 4,319 |
Total VIPs delivered | 991 |
Total delivered | 5,310 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 36,755 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 682 |
Grade 1 upgrades generated | 240 |
Grade 2 upgrades generated | 170 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 66 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 19,564,176 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 47M 22S |
Time in gunner role | 1H 12M 2S |
Time in fighter con role | 11M 53S |
Total credits accrued | 30,118 cr |