CMDR PrimetimeCasual profile
(Vulture)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 6,248,776,200 cr |
Credits spent on ships | 550,789,215 cr |
Credits spent on outfitting | 828,569,438 cr |
Credits spent on repairs | 1,459,272 cr |
Credits spent on fuel | 267,438 cr |
Credits spent on munitions | 556,059 cr |
Insurance claims | 96 |
Total claim costs | 43,034,614 cr |
Combat |
|
Bounties claimed | 249 |
Profit from bounties | 8,036,252 cr |
Combat bonds | 91 |
Profit from combat bonds | 3,379,305 cr |
Assassinations | 49 |
Profit from assassinations | 2,417,557 cr |
Highest single reward | 304,954 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 58,126 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 80,280 cr |
Highest bounty issued | 4,695 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32,648 cr |
Commodities smuggled | 14 |
Average profit | 6,530 cr |
Highest single transaction | 28,042 cr |
Trading |
|
Market network | 111 |
Trading profit | 9,757,938,923 cr |
Commodities traded | 12,713 |
Average profit | 26,021,170 cr |
Highest single transaction | 1,468,913,280 cr |
Mining |
|
Profits from mining | 2,588,966,506 cr |
Minerals refined | 2,703 |
Materials collected | 8,540 |
Exploration |
|
Systems visited | 13,374 |
Profits from exploration | 1,019,434,496 cr |
Level 2 detailed scans | 23,507 |
Level 3 detailed scans | 50,560 |
Highest payout | 11,390,360 cr |
Total hyperspace distance | 637,708 ly |
Total hyperspace jumps | 15,735 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 8W 1D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 106 |
Total VIPs delivered | 231 |
Total delivered | 337 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 503 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 119,641,838 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 39M 42S |
Time in gunner role | 54M 57S |
Time in fighter con role | 7H 48M 38S |
Total credits accrued | 10,432,879 cr |
Total fines accrued | 2,900 cr |