CMDR MoonSeeker2020 profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,744,969,077 cr |
Credits spent on ships | 4,484,202,668 cr |
Credits spent on outfitting | 14,912,436,585 cr |
Credits spent on repairs | 205,971,234 cr |
Credits spent on fuel | 1,577,661 cr |
Credits spent on munitions | 9,722,922 cr |
Insurance claims | 65 |
Total claim costs | 414,763,595 cr |
Combat |
|
Bounties claimed | 5,389 |
Profit from bounties | 1,150,656,929 cr |
Combat bonds | 14,582 |
Profit from combat bonds | 1,490,756,201 cr |
Assassinations | 13 |
Profit from assassinations | 10,645,543 cr |
Highest single reward | 320,600 cr |
Skimmers killed | 34 |
Crime |
|
Fines issued | 282 |
Lifetime fines value | 1,951,835 cr |
Bounties received/earned | 439 |
Lifetime bounty value | 93,729,000 cr |
Highest bounty issued | 4,760,900 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 215,841 cr |
Commodities smuggled | 198 |
Average profit | 9,384 cr |
Highest single transaction | 131,804 cr |
Trading |
|
Market network | 239 |
Trading profit | 13,602,862,239 cr |
Commodities traded | 367,571 |
Average profit | 1,813,957 cr |
Highest single transaction | 446,106,624 cr |
Mining |
|
Profits from mining | 15,103,110,908 cr |
Minerals refined | 20,175 |
Materials collected | 66,970 |
Exploration |
|
Systems visited | 19,357 |
Profits from exploration | 1,065,150,432 cr |
Level 2 detailed scans | 52,207 |
Level 3 detailed scans | 52,205 |
Highest payout | 4,117,921 cr |
Total hyperspace distance | 1,256,927 ly |
Total hyperspace jumps | 26,466 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 26W 13H 21M |
Passengers |
|
Total bulk passengers delivered | 11,431 |
Total VIPs delivered | 4,407 |
Total delivered | 15,838 |
Total ejected | 39 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10,204 |
Grade 1 upgrades generated | 764 |
Grade 2 upgrades generated | 1,059 |
Grade 3 upgrades generated | 1,456 |
Grade 4 upgrades generated | 2,041 |
Grade 5 upgrades generated | 4,884 |
Crew |
|
Crew credits earned | 1,622,466,470 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 6H 52M 3S |
Time in gunner role | 2M 32S |
Time in fighter con role | 14S |
Total credits accrued | 25,979 cr |