CMDR Irenicus Belzarus profile
(Sidewinder)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 106 656 923 260 cr |
Credits spent on ships | 2 551 967 882 cr |
Credits spent on outfitting | 10 193 467 664 cr |
Credits spent on repairs | 113 267 192 cr |
Credits spent on fuel | 2 856 398 cr |
Credits spent on munitions | 9 420 201 cr |
Insurance claims | 58 |
Total claim costs | 347 743 725 cr |
Combat |
|
Bounties claimed | 31 348 |
Profit from bounties | 3 799 984 927 cr |
Combat bonds | 10 511 |
Profit from combat bonds | 4 505 072 022 cr |
Assassinations | 1 814 |
Profit from assassinations | 3 097 520 687 cr |
Highest single reward | 2 013 800 cr |
Skimmers killed | 564 |
Crime |
|
Fines issued | 1 148 |
Lifetime fines value | 6 493 726 cr |
Bounties received/earned | 1 265 |
Lifetime bounty value | 1 271 850 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 4 716 431 cr |
Commodities smuggled | 961 |
Average profit | 21 735 cr |
Highest single transaction | 645 810 cr |
Trading |
|
Market network | 325 |
Trading profit | 25 185 637 885 cr |
Commodities traded | 358 169 |
Average profit | 7 855 782 cr |
Highest single transaction | 1 025 094 176 cr |
Mining |
|
Profits from mining | 14 889 485 802 cr |
Minerals refined | 23 917 |
Materials collected | 119 748 |
Exploration |
|
Systems visited | 28 286 |
Profits from exploration | 10 669 104 621 cr |
Level 2 detailed scans | 353 278 |
Level 3 detailed scans | 352 653 |
Highest payout | 37 732 992 cr |
Total hyperspace distance | 2 002 327 ly |
Total hyperspace jumps | 49 435 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 66W 2D 16H 27M |
Passengers |
|
Total bulk passengers delivered | 10 750 |
Total VIPs delivered | 997 |
Total delivered | 11 747 |
Total ejected | 191 |
Search and Rescue |
|
Total items rescued | 2 185 |
Total profit | 50 889 500 cr |
Total rescue transactions | 286 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 23 894 |
Grade 1 upgrades generated | 1 667 |
Grade 2 upgrades generated | 2 576 |
Grade 3 upgrades generated | 4 392 |
Grade 4 upgrades generated | 7 046 |
Grade 5 upgrades generated | 8 213 |
Crew |
|
Crew credits earned | 219 379 290 cr |
Crew hired | 23 |
Crew fired | 22 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 53M 14S |