CMDR Stukjes profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 85 376 179 086 cr |
Credits spent on ships | 2 786 201 224 cr |
Credits spent on outfitting | 8 886 137 194 cr |
Credits spent on repairs | 30 821 817 cr |
Credits spent on fuel | 1 713 873 cr |
Credits spent on munitions | 2 342 701 cr |
Insurance claims | 59 |
Total claim costs | 111 578 176 cr |
Combat |
|
Bounties claimed | 8 573 |
Profit from bounties | 1 549 265 879 cr |
Combat bonds | 5 409 |
Profit from combat bonds | 370 729 056 cr |
Assassinations | 197 |
Profit from assassinations | 176 341 627 cr |
Highest single reward | 2 400 884 cr |
Skimmers killed | 246 |
Crime |
|
Fines issued | 670 |
Lifetime fines value | 3 218 301 cr |
Bounties received/earned | 1 346 |
Lifetime bounty value | 2 883 350 cr |
Highest bounty issued | 473 700 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | −4 225 158 cr |
Commodities smuggled | 1 022 |
Average profit | −222 377 cr |
Highest single transaction | 450 162 cr |
Trading |
|
Market network | 380 |
Trading profit | 79 325 197 189 cr |
Commodities traded | 1 041 879 |
Average profit | 29 249 704 cr |
Highest single transaction | 1 446 121 944 cr |
Mining |
|
Profits from mining | 36 543 700 158 cr |
Minerals refined | 45 275 |
Materials collected | 69 791 |
Exploration |
|
Systems visited | 61 111 |
Profits from exploration | 9 060 184 971 cr |
Level 2 detailed scans | 596 866 |
Level 3 detailed scans | 596 864 |
Highest payout | 24 269 244 cr |
Total hyperspace distance | 4 679 690 ly |
Total hyperspace jumps | 91 318 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 54W 5D 1H 16M |
Passengers |
|
Total bulk passengers delivered | 44 983 |
Total VIPs delivered | 0 |
Total delivered | 44 983 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 637 |
Total profit | 285 887 443 cr |
Total rescue transactions | 75 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 699 |
Grade 1 upgrades generated | 761 |
Grade 2 upgrades generated | 1 010 |
Grade 3 upgrades generated | 1 384 |
Grade 4 upgrades generated | 1 680 |
Grade 5 upgrades generated | 3 864 |
Crew |
|
Crew credits earned | 4 084 090 395 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 10S |