CMDR The Shrike profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64 195 858 637 cr |
Credits spent on ships | 2 212 541 161 cr |
Credits spent on outfitting | 8 128 317 289 cr |
Credits spent on repairs | 166 697 709 cr |
Credits spent on fuel | 3 828 838 cr |
Credits spent on munitions | 12 841 214 cr |
Insurance claims | 177 |
Total claim costs | 780 067 433 cr |
Combat |
|
Bounties claimed | 15 662 |
Profit from bounties | 1 099 695 094 cr |
Combat bonds | 11 641 |
Profit from combat bonds | 9 302 904 375 cr |
Assassinations | 76 |
Profit from assassinations | 69 655 749 cr |
Highest single reward | 2 027 300 cr |
Skimmers killed | 255 |
Crime |
|
Fines issued | 477 |
Lifetime fines value | 1 376 241 cr |
Bounties received/earned | 383 |
Lifetime bounty value | 411 170 cr |
Highest bounty issued | 13 585 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 1 848 570 cr |
Commodities smuggled | 124 |
Average profit | 59 631 cr |
Highest single transaction | 790 760 cr |
Trading |
|
Market network | 531 |
Trading profit | 19 228 587 914 cr |
Commodities traded | 624 519 |
Average profit | 6 480 818 cr |
Highest single transaction | 771 021 824 cr |
Mining |
|
Profits from mining | 9 251 014 330 cr |
Minerals refined | 11 430 |
Materials collected | 54 619 |
Exploration |
|
Systems visited | 110 263 |
Profits from exploration | 11 180 743 412 cr |
Level 2 detailed scans | 343 730 |
Level 3 detailed scans | 380 729 |
Highest payout | 25 202 700 cr |
Total hyperspace distance | 5 824 973 ly |
Total hyperspace jumps | 127 130 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 031,08 ly |
Approximate time played | 83W 19H 14M |
Passengers |
|
Total bulk passengers delivered | 10 986 |
Total VIPs delivered | 422 |
Total delivered | 11 408 |
Total ejected | 341 |
Search and Rescue |
|
Total items rescued | 686 |
Total profit | 24 191 169 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 318 |
Grade 1 upgrades generated | 602 |
Grade 2 upgrades generated | 519 |
Grade 3 upgrades generated | 819 |
Grade 4 upgrades generated | 1 087 |
Grade 5 upgrades generated | 2 291 |
Crew |
|
Crew credits earned | 6 805 237 964 cr |
Crew hired | 23 |
Crew fired | 15 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 21H 18M 46S |
Time in gunner role | 2H 3M 22S |
Time in fighter con role | 1H 59M 1S |
Total credits accrued | 4 128 695 cr |
Total fines accrued | 1 387 423 cr |