CMDR Shnyrik profile
(Imperial Eagle)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 425 684 501 cr |
Credits spent on ships | 3 040 475 473 cr |
Credits spent on outfitting | 6 415 827 135 cr |
Credits spent on repairs | 266 466 554 cr |
Credits spent on fuel | 3 308 445 cr |
Credits spent on munitions | 16 576 040 cr |
Insurance claims | 173 |
Total claim costs | 967 452 653 cr |
Combat |
|
Bounties claimed | 33 758 |
Profit from bounties | 9 585 544 391 cr |
Combat bonds | 35 177 |
Profit from combat bonds | 2 345 929 652 cr |
Assassinations | 963 |
Profit from assassinations | 2 181 674 866 cr |
Highest single reward | 1 442 406 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 1 972 |
Lifetime fines value | 4 431 532 cr |
Bounties received/earned | 1 281 |
Lifetime bounty value | 1 840 925 cr |
Highest bounty issued | 496 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 24 781 cr |
Commodities smuggled | 11 |
Average profit | 2 753 cr |
Highest single transaction | 7 320 cr |
Trading |
|
Market network | 214 |
Trading profit | 3 152 605 349 cr |
Commodities traded | 213 712 |
Average profit | 1 402 405 cr |
Highest single transaction | 305 144 469 cr |
Mining |
|
Profits from mining | 2 694 849 734 cr |
Minerals refined | 7 805 |
Materials collected | 50 570 |
Exploration |
|
Systems visited | 27 077 |
Profits from exploration | 15 098 767 024 cr |
Level 2 detailed scans | 155 341 |
Level 3 detailed scans | 162 202 |
Highest payout | 55 261 506 cr |
Total hyperspace distance | 3 296 430 ly |
Total hyperspace jumps | 58 567 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 43W 5D 18H 38M |
Passengers |
|
Total bulk passengers delivered | 11 390 |
Total VIPs delivered | 11 035 |
Total delivered | 22 425 |
Total ejected | 2 040 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 815 758 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6 751 |
Grade 1 upgrades generated | 740 |
Grade 2 upgrades generated | 945 |
Grade 3 upgrades generated | 1 316 |
Grade 4 upgrades generated | 1 503 |
Grade 5 upgrades generated | 2 247 |
Crew |
|
Crew credits earned | 6 649 694 598 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 16S |