CMDR K-nours profile
(Orca)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 31 982 097 572 cr |
Credits spent on ships | 1 464 420 814 cr |
Credits spent on outfitting | 3 462 669 802 cr |
Credits spent on repairs | 154 644 528 cr |
Credits spent on fuel | 2 516 555 cr |
Credits spent on munitions | 20 202 627 cr |
Insurance claims | 145 |
Total claim costs | 697 279 276 cr |
Combat |
|
Bounties claimed | 11 008 |
Profit from bounties | 1 644 895 561 cr |
Combat bonds | 14 730 |
Profit from combat bonds | 8 770 512 634 cr |
Assassinations | 381 |
Profit from assassinations | 501 899 958 cr |
Highest single reward | 2 010 800 cr |
Skimmers killed | 1 773 |
Crime |
|
Fines issued | 2 097 |
Lifetime fines value | 8 394 076 cr |
Bounties received/earned | 5 401 |
Lifetime bounty value | 178 411 395 cr |
Highest bounty issued | 3 852 800 cr |
Smuggling |
|
Black market network | 56 |
Black market profit | 114 826 801 cr |
Commodities smuggled | 10 314 |
Average profit | 687 586 cr |
Highest single transaction | 13 196 288 cr |
Trading |
|
Market network | 1 072 |
Trading profit | 11 243 360 321 cr |
Commodities traded | 1 132 355 |
Average profit | 1 559 845 cr |
Highest single transaction | 217 071 568 cr |
Mining |
|
Profits from mining | 5 627 737 112 cr |
Minerals refined | 23 613 |
Materials collected | 67 975 |
Exploration |
|
Systems visited | 15 447 |
Profits from exploration | 1 054 567 547 cr |
Level 2 detailed scans | 71 946 |
Level 3 detailed scans | 70 601 |
Highest payout | 10 634 217 cr |
Total hyperspace distance | 1 165 098 ly |
Total hyperspace jumps | 33 589 |
Max distance from start | 30 739,15 ly |
Max distance from Sol | 30 798,37 ly |
Max distance from Colonia | 25 256,61 ly |
Approximate time played | 32W 4D 8H 57M |
Passengers |
|
Total bulk passengers delivered | 14 904 |
Total VIPs delivered | 1 068 |
Total delivered | 15 972 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 2 482 |
Total profit | 282 160 653 cr |
Total rescue transactions | 244 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 947 |
Grade 1 upgrades generated | 524 |
Grade 2 upgrades generated | 595 |
Grade 3 upgrades generated | 865 |
Grade 4 upgrades generated | 994 |
Grade 5 upgrades generated | 1 969 |
Crew |
|
Crew credits earned | 3 547 258 421 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 2D 9H 36M 43S |
Time in gunner role | 3H 31M 21S |
Time in fighter con role | 2H 30M 42S |
Total credits accrued | 1 736 372 cr |