CMDR Poperrap profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45 089 867 552 cr |
Credits spent on ships | 6 110 763 102 cr |
Credits spent on outfitting | 12 479 151 625 cr |
Credits spent on repairs | 214 880 168 cr |
Credits spent on fuel | 3 205 978 cr |
Credits spent on munitions | 9 325 700 cr |
Insurance claims | 340 |
Total claim costs | 3 707 626 199 cr |
Combat |
|
Bounties claimed | 5 017 |
Profit from bounties | 502 073 711 cr |
Combat bonds | 14 076 |
Profit from combat bonds | 4 371 289 255 cr |
Assassinations | 114 |
Profit from assassinations | 151 129 274 cr |
Highest single reward | 1 872 909 cr |
Skimmers killed | 199 |
Crime |
|
Fines issued | 1 007 |
Lifetime fines value | 23 670 306 cr |
Bounties received/earned | 1 014 |
Lifetime bounty value | 4 079 395 cr |
Highest bounty issued | 356 800 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 223 048 443 cr |
Commodities smuggled | 12 928 |
Average profit | 2 372 856 cr |
Highest single transaction | 48 280 544 cr |
Trading |
|
Market network | 1 847 |
Trading profit | 73 550 749 691 cr |
Commodities traded | 1 037 919 |
Average profit | 12 727 245 cr |
Highest single transaction | 812 931 325 cr |
Mining |
|
Profits from mining | 51 524 752 336 cr |
Minerals refined | 97 123 |
Materials collected | 48 478 |
Exploration |
|
Systems visited | 35 986 |
Profits from exploration | 2 377 283 061 cr |
Level 2 detailed scans | 90 559 |
Level 3 detailed scans | 105 675 |
Highest payout | 13 111 429 cr |
Total hyperspace distance | 2 167 466 ly |
Total hyperspace jumps | 62 996 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 44W 1D 8H 7M |
Passengers |
|
Total bulk passengers delivered | 6 358 |
Total VIPs delivered | 2 191 |
Total delivered | 8 549 |
Total ejected | 311 |
Search and Rescue |
|
Total items rescued | 3 437 |
Total profit | 81 544 155 cr |
Total rescue transactions | 64 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5 506 |
Grade 1 upgrades generated | 756 |
Grade 2 upgrades generated | 789 |
Grade 3 upgrades generated | 1 089 |
Grade 4 upgrades generated | 1 313 |
Grade 5 upgrades generated | 1 559 |
Crew |
|
Crew credits earned | 10 069 661 096 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 20M 2S |
Time in gunner role | 5M 51S |
Time in fighter con role | 1H 15M 31S |
Total credits accrued | 20 918 808 cr |
Total fines accrued | 400 cr |