CMDR Fluffy Bunny I profile

Profile
Commander name:
Current ship:
pytheas [350BC]
(Anaconda)
 
Member since:
4.2.2023
 
Distances submitted:
0
 
Systems visited:
13 059
Systems discovered first:
10 426
 
Balance:
41 060 772 Cr
Ranks

86%

54%

100%

Defenceless

0%

Elite III

91%

0%

Federation: None

100%

Empire: None

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 9 482 737 341 cr
Credits spent on ships 895 556 888 cr
Credits spent on outfitting 2 766 141 571 cr
Credits spent on repairs 127 323 607 cr
Credits spent on fuel 307 406 cr
Credits spent on munitions 960 939 cr
Insurance claims 69
Total claim costs 511 985 810 cr

Combat

Bounties claimed 560
Profit from bounties 39 157 435 cr
Combat bonds 144
Profit from combat bonds 204 815 573 cr
Assassinations 20
Profit from assassinations 3 575 031 cr
Highest single reward 194 400 cr
Skimmers killed 10

Crime

Fines issued 36
Lifetime fines value 59 378 cr
Bounties received/earned 22
Lifetime bounty value 17 300 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 3 428 cr
Commodities smuggled 8
Average profit 571 cr
Highest single transaction 1 174 cr

Trading

Market network 9
Trading profit −1 045 474 464 cr
Commodities traded 20 999
Average profit −15 151 804 cr
Highest single transaction 23 600 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 9 176

Exploration

Systems visited 21 453
Profits from exploration 4 648 575 053 cr
Level 2 detailed scans 157 917
Level 3 detailed scans 157 917
Highest payout 22 451 789 cr
Total hyperspace distance 1 492 020 ly
Total hyperspace jumps 23 206
Max distance from start 65 248,48 ly
Max distance from Sol 60 969,57 ly
Max distance from Colonia 48 449,02 ly
Approximate time played 96W 4D 12H 18M

Passengers

Total bulk passengers delivered 114
Total VIPs delivered 5 682
Total delivered 5 796
Total ejected 233

Crafting

Number of engineers used 5
Number of upgrades generated 589
Grade 1 upgrades generated 142
Grade 2 upgrades generated 136
Grade 3 upgrades generated 163
Grade 4 upgrades generated 92
Grade 5 upgrades generated 56

Crew

Crew credits earned 3 254 561 139 cr
Crew hired 2
Crew fired 1
Crew lost 6

Multi-Crew

Total time in multi-crew 1H 1M 36S
Time in gunner role 13M 6S