CMDR PapaDragon_I profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 50 550 353 668 cr |
Credits spent on ships | 12 753 863 297 cr |
Credits spent on outfitting | 24 055 081 062 cr |
Credits spent on repairs | 323 634 656 cr |
Credits spent on fuel | 4 802 953 cr |
Credits spent on munitions | 38 796 998 cr |
Insurance claims | 204 |
Total claim costs | 1 503 101 963 cr |
Combat |
|
Bounties claimed | 11 960 |
Profit from bounties | 2 629 350 906 cr |
Combat bonds | 21 092 |
Profit from combat bonds | 98 066 915 477 cr |
Assassinations | 313 |
Profit from assassinations | 259 542 660 cr |
Highest single reward | 2 506 683 cr |
Skimmers killed | 641 |
Crime |
|
Fines issued | 1 053 |
Lifetime fines value | 5 552 941 cr |
Bounties received/earned | 1 867 |
Lifetime bounty value | 10 379 100 cr |
Highest bounty issued | 255 100 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 39 999 cr |
Commodities smuggled | 21 |
Average profit | 5 000 cr |
Highest single transaction | 24 144 cr |
Trading |
|
Market network | 186 |
Trading profit | 7 513 095 661 cr |
Commodities traded | 437 830 |
Average profit | 3 745 312 cr |
Highest single transaction | 308 608 512 cr |
Mining |
|
Profits from mining | 1 942 548 858 cr |
Minerals refined | 22 755 |
Materials collected | 40 656 |
Exploration |
|
Systems visited | 17 602 |
Profits from exploration | 1 555 794 947 cr |
Level 2 detailed scans | 109 725 |
Level 3 detailed scans | 109 725 |
Highest payout | 10 181 227 cr |
Total hyperspace distance | 1 201 933 ly |
Total hyperspace jumps | 41 155 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 27 309,48 ly |
Approximate time played | 32W 4D 14H 3M |
Passengers |
|
Total bulk passengers delivered | 40 723 |
Total VIPs delivered | 3 576 |
Total delivered | 44 299 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 4 003 |
Total profit | 573 041 625 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 213 |
Grade 1 upgrades generated | 1 620 |
Grade 2 upgrades generated | 1 703 |
Grade 3 upgrades generated | 2 031 |
Grade 4 upgrades generated | 1 903 |
Grade 5 upgrades generated | 956 |
Crew |
|
Crew credits earned | 4 132 584 724 cr |
Crew hired | 36 |
Crew fired | 35 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 46M 48S |
Time in gunner role | 3H 36M 56S |
Time in fighter con role | 1H 9M 26S |
Total credits accrued | 3 407 379 cr |
Total fines accrued | 200 cr |