Perfil de First of Four
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14.055.248.986 cr |
Credits spent on ships | 1.858.744.611 cr |
Credits spent on outfitting | 8.266.359.149 cr |
Credits spent on repairs | 12.409.661 cr |
Credits spent on fuel | 205.942 cr |
Credits spent on munitions | 1.648.457 cr |
Insurance claims | 21 |
Total claim costs | 75.330.784 cr |
Combat |
|
Bounties claimed | 2.880 |
Profit from bounties | 123.465.048 cr |
Combat bonds | 155 |
Profit from combat bonds | 1.687.876 cr |
Assassinations | 16 |
Profit from assassinations | 8.428.829 cr |
Highest single reward | 598.950 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 66 |
Lifetime fines value | 6.148.055 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 1.639.830 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1.156.504 cr |
Commodities smuggled | 20 |
Average profit | 88.962 cr |
Highest single transaction | 567.170 cr |
Trading |
|
Market network | 145 |
Trading profit | 11.296.728.012 cr |
Commodities traded | 24.909 |
Average profit | 9.909.411 cr |
Highest single transaction | 474.419.946 cr |
Mining |
|
Profits from mining | 11.266.196.956 cr |
Minerals refined | 14.701 |
Materials collected | 35.650 |
Exploration |
|
Systems visited | 8.415 |
Profits from exploration | 1.539.464.074 cr |
Level 2 detailed scans | 37.693 |
Level 3 detailed scans | 38.783 |
Highest payout | 15.420.243 cr |
Total hyperspace distance | 420.282 a.l. |
Total hyperspace jumps | 10.141 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 5D 38M |
Passengers |
|
Total bulk passengers delivered | 31.979 |
Total VIPs delivered | 18 |
Total delivered | 31.997 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 2.180 |
Total profit | 4.784.422 cr |
Total rescue transactions | 549 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3.332 |
Grade 1 upgrades generated | 496 |
Grade 2 upgrades generated | 467 |
Grade 3 upgrades generated | 697 |
Grade 4 upgrades generated | 725 |
Grade 5 upgrades generated | 947 |
Crew |
|
Crew credits earned | 1.409.998.000 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |